Bloodmoon Werewolves

khatmar
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Last seen: 1 year 44 weeks ago
Title: Newbie
Joined: 08/06/2011
Posts: 5
Project:Morroblivion
Component:Quests - Bloodmoon
Category:bug report
Priority:normal
Assigned:Unassigned
Status:active
Description

Ok, in the main file it says that the werewolf questline is fully done/playable. But when I get to the Siege of Skaal Village, all of the werewolves I see are just pink heads floating through space and attacking the Skaal.

Ive installed it correctly (on the third attempt) = there are no yellow marks or anything anywhere, so Im wondering if this is the way it is (because I saw in an earlier post a converted werewolf mesh/texutre) or something Im supposed to do, or what.

Any response will be really appreciated

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dreighton
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Last seen: 1 year 45 weeks ago
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Hi Khatmar,

Install the mod "Werewolf - The curse of Hircine" from http://www.tesnexus.com/downloads/file.php?id=6486 to get the wolves to show up properly.

this worked for me.

I am stuck at the next step though, I cannot cure my lycanthrope, I find use a cure common diseas once i get it, no go. I use the scroll once i am infected, still no go. 

khatmar
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Does the resurrected version (http://www.tesnexus.com/downloads/file.php?id=35118) work as well? Because its much better than the 3.0 and I have that already installed.

Btw, I would really like the original Bloodmoon textures and the video. Is it possible?

dreighton
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yes, the resurrected version works as well, it's just the models and textures that are missing, and both the original and resurrected have them.

khatmar
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Actually they dont, because I just installed a fresh copy of CoH R over the morroblivion files and I still get pinky heads. Some werewovles even have weapons and stuff on them.

Gee... what am I doing wrong (again)?

Could you please find the specific texture needed for the bloodmoon werewolves that attack the Skaal village? If I could just figure out whats missing...

aBaDmAn91
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Joined: 04/10/2011
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Do anyone know the console command to become a werewolf?

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