Bloodmoon Werewolves
Submitted by khatmar on Sat, 08/06/2011 - 17:37
| Project: | Morroblivion |
| Component: | Quests - Bloodmoon |
| Category: | bug report |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | active |
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Description
Ok, in the main file it says that the werewolf questline is fully done/playable. But when I get to the Siege of Skaal Village, all of the werewolves I see are just pink heads floating through space and attacking the Skaal.
Ive installed it correctly (on the third attempt) = there are no yellow marks or anything anywhere, so Im wondering if this is the way it is (because I saw in an earlier post a converted werewolf mesh/texutre) or something Im supposed to do, or what.
Any response will be really appreciated 

Hi Khatmar,
Install the mod "Werewolf - The curse of Hircine" from http://www.tesnexus.com/downloads/file.php?id=6486 to get the wolves to show up properly.
this worked for me.
I am stuck at the next step though, I cannot cure my lycanthrope, I find use a cure common diseas once i get it, no go. I use the scroll once i am infected, still no go.
Does the resurrected version (http://www.tesnexus.com/downloads/file.php?id=35118) work as well? Because its much better than the 3.0 and I have that already installed.
Btw, I would really like the original Bloodmoon textures and the video. Is it possible?
yes, the resurrected version works as well, it's just the models and textures that are missing, and both the original and resurrected have them.
Actually they dont, because I just installed a fresh copy of CoH R over the morroblivion files and I still get pinky heads. Some werewovles even have weapons and stuff on them.
Gee... what am I doing wrong (again)?
Could you please find the specific texture needed for the bloodmoon werewolves that attack the Skaal village? If I could just figure out whats missing...
Do anyone know the console command to become a werewolf?