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SnowPyr
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Manis Virmaulese rampage

Manis Virmaulese (0184322e) is supposed to only appear during the Thieves Guild quest, Loot the Mages Guild. After completing the quest without alerting him (or anyone), when I return to the Ald'ruhn Mages Guild later, he's still there and immediately attacks me. Any other mages present attack him, and a deadly brawl ensues, possibly spilling out into the street and spreading beyond the guild itself! This has happened in more than one playthrough.

ponyrider0
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I just reviewed both

I just reviewed both Morroblivion and Morrowind quest, dialog and scripts.  As far as I know, the game makers intended for killing Manis as the only way to get rid of him.  I think it was supposed to serve as a point of no return for people that were in both Thieves Guild and Mages Guild.

Please post any information you may have that there was an intentional alternative pathway to get rid of him without killing him.

EDIT:  Regardless of whether it is canon or non-canon, if we do want to include an alternative pathway where Manis does not need to be killed, then we can just add in this extra line in the result script for stage 100 of the fbmwTGLootAldruhnMG quest:

fbmwmanisref.disable

 

SnowPyr
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I just used chameleon and

I just used chameleon and sneaked past. I don't know if it's canon or not, but if you MUST kill him, then why would the UESP explicitly state that the character "is only present during this quest?"

ponyrider0
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Ok, I reviewed the original

Ok, I reviewed the original Morrowind scripts and found the code to disable him on his specific NPC script.  I apologize for overlooking it previously.  I also confirmed the behavior to disable him by starting a new Morrowind game and completing the quest.  I must have been playing with a mod in the past which did not disable him... which in my opinion is a much more intriguing story-line (expulsion from Mages Guild, loss of reputation, etc) than being able to Loot the Mages Guild with absolutely no consequences even if you are a member of the Mages Guild.  In any case, the above line should alter the game behavior to what you want (aka game-canon behavior).