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ponyrider0
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2020 Morroblivion Unofficial Patch and Cumulative Hotfixes

2020-May-6, UPDATE: Sorry for the previous alarm regarding script code corruption.  I have done byte-by-byte analysis and confirmed that there is NO corruption in the Unified-Hotfix-Addon within the fbmwBMWerewolfPC script record and byte-code.  It is just based on an intermediate hotfix between the 2017 patch and the 2019 CarryWeight Hotfix.  I will do more work to verify integrity of other hotfixes.  Then I'll try to release an updated unified-hotfix-addon with the missing hotfixes and also fix the known issues and missing files as per the 2020-Jan-20 update below.

Special NoteThe Morroblivion Unofficial Patch includes an optional Magic-Addon.  There are several critical bugs in this file which requires the Magic-Addon-Update from 2018-May.  This critical patch is not included with any version of the unified hotfix addon, and must be installed separately.  The Magic-Addon should be placed at the bottom of your load-order BELOW the bashed patch.  The Magic-Addon-Update should be placed BELOW the Magic-Addon.

UPDATE, 2020-Feb-27:
Updated MorroblivionTransport-OpenCities-Patch to version 2.  This moves the transport Khajiit NPC to outside the gates of the IC Prison Courtyard as originally intended.

UPDATE, 2020-Feb-10:
Added Tarvyn Faren Escort Bugfix to hotfix list.

UPDATE, 2020-Jan-20:
This hotfix list has been resorted chronologically for easier reading.  The current (WIP) Unified Hotfix Addon from DaggerfallTeam/oracus0 has all the hotfixes listed below except for the optional patches.  If you use one any of the Unified Hotfix Addons from this thread, you should deactivate (uncheck) all of the individual hotfix esp files.
Known Issues:  There are some asset files that were not included with the current Unified Hotfix Addon, this should be updated soon.

 

These are the latest bugfixes/patches for Morroblivion v64.  In order to have bugfixes work, I recommend that you install Morroblivion Unofficial Patch plus the entire list of hotfixes below.  We (the Morroblivion community) are currently working on a Unified Hotfix Addon which merges all the hotfixes below.  Big thank you to Daggerfall Rebuilt Dev for taking initiative and making the merged file below: (WIP) Unified Hotfix Addon - link removed. 

To help test this unified patch, please download and install the (WIP) Unified Hotfix Addon file in the second post.  Then go to the Active Morroblivion Bugs and Fixes List 2019 to test all the items listed in the Fixed Bugs post to confirm that those items are working after merger with the Unified Hotfix Addon patch.  Once a fix is confirmed working, please post a confirmation report, and I will update the list of confirmed bugfixes.  Once we get all the fixes confirmed, I will post a link to the completed Unified Hotfix Addon here.

 

Latest Morroblivion Unofficial Patch:

Critical Bug fixes for Magic-Addon (Optional):

Hotfixes since last Morroblivion Unofficial Patch:

Optional Patches:

Please let me know if I have missed any patches or fixes.  I will post more links in the next few days.  If time allows, I will merge the individual fixes into a single cumulative hotfix mod. 

Currently, I don't think I have time to merge and properly test a new unified Unofficial Patch.  If anyone has the time, interest and dedication to take on the the task of making a new unified Unofficial Patch, feel free to contact me.

EDIT:  Big thanks to Daggerfall Rebuilt Dev for taking initiative and merging the patches!  Look for the download link in the post directly below.  There is still more work to be done: verifying record integrity, confirming bugfixes as working, reporting new bugs introduced by the patch.  If you are interested in joining the effort, please send us a message or find us on the discord server, The Morroblivion Community Help Desk

Edited by: ponyrider0 on 05/06/2020 - 14:50
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I'm extremely interested in

I decided to whip up a Unified Hotfix Addon, Nothing to fancy just a handful of "hotfixes" merged into a single plugin. Hopefully I'll be able to merge even more into this, I haven't had the time to test it fully but it seems to work well. Requires Morroblivion v064

v1.1 Morroblivion Unified Hotfix Addon

What's been Merged?

  • 2018-June-17, Telvanni ArchMagister Hotfix
  • 2018-June-29, Redoran Hortator Quest Fixes
  • 2018-July-11, Multi-Skill Trainer Fix v2
  • 2018-July-30, Tribunal and Bloodmoon Fixes v2
  • 2019-Mar-30, Drerel Indaren Follow fix
  • 2019-Oct-24, Morroblivion CarryWeight Hotfix
  • 2019-Nov-25, Lantern CTD hotfix
  • 2018-aug-meadhall-hotfix.esp
  • 2018-june-morroblivion-unofficial-patch-update.esp
  • 2018-july-morroblivion-unofficial-patch-updates.esp
  • DagothSpeedFix.esp
  • blight_fix.esp
  • 2018-july-tribunal-fixes
  • 2018-june-factionfixes
  • 2018-may-factionfixes
  • 2018-july-finalfactionfixes
  • 2018-july-bloodmoon-fixes
  • opentouch
  • 2018-july-tribunal-fixes
  • 2019-Oct-20, AssassinationAttempt KingHelseth Fix
  • 2019-Nov, TG Loot Mage's Guild fix
  • 2019-Nov-06, HH Literacy Campaign (aka Annotated Anuad) fix

Requirements!

  • Morroblivion_ob.esm
  • Morroblivion_ob - UCWUS
  • Morroblivion_ob - Chargen and Transport Mod
  • Morroblivion_ob_Unofficial_Patch
  • Morroblivion_ob - Conversation

 

ponyrider0
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Daggerfall Rebuilt Dev wrote:

Daggerfall Rebuilt Dev wrote:

I decided to whip up a Unofficial Unified Patch, Nothing to fancy just a handful of "hotfixes" merged into a single plugin. Hopefully I'll be able to merge even more into this, I haven't had the time to test it fully but it seems to work well.

Outstanding work!  I was still in the process of compiling the list of hotfixes and verifying that the previously unreleased plugins actually worked as intended.  It looks like you've already finished a big chunk of the effort!  The biggest hurdle now is verifying that all the quests are fixed as intended... I will post a list of bugfixes to test, and when a volunteer can play-through and confirm that the fix is working, we can check it off...

The one suggestion I have right now is to change the name from "..Unified Patch" to "...Unified Patch Addon" or maybe "...Cumulative Hotfixes Addon".  The current name could be confused for a direct replacement for Morroblivion_Unofficial_Patch instead of just an add-on to it.

Again, awesome work!  Thanks!!

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I've added 3 recent hotfixes

I've added 3 recent, previously unreleased hotfixes from 2019-Oct and Nov, after confirming that they work as intended.  (Assassination Attempt, Loot the Mage's Guild, Literacy Campaign/Annotated Anuad)

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Alright, I finished merging

Alright, I finished merging those 3 Plugins and updated my first post. The new name is Unified Hotfix Addon.

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The Unified Hotfix Addon from

The Unified Hotfix Addon from DaggerfallTeam has some of its masters in a different order than the Unofficial Patch, which is also a master for it, so they need to be sorted.  Here is his patch, with masters sorted using xEdit.

AttachmentSize
Binary Data morroblivion_unified_hotfix_addon.esp665.55 KB
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Hey guys,

Hey guys,

i'm looking for the german version the links are down.

Thanks.

Link: https://tesrenewal.com/forums/morroblivion-mod-releases/rel-...

 

 

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We had a recent site name

We had a recent site name change: in all URL links that are not-working, try replacing tesrenewal.com with morroblivion.com like this:

https://morroblivion.com/forums/morroblivion-mod-releases/tr...

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I have also adapted the

I have also adapted the Unified Hotfix Addon to the German version.

Many thanks to ponyrider0 and Daggerfall Rebuilt Dev for continuing to work on bugfixing.

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Hello,

Hello,

I have noticed some inconsistences between the list of the Hotfixes since the last Morroblivion Unofficial Patch, listed by Ponyrider0 and the list of the hotfixes which have actually been Merged in the Morroblivion Unified Hotfix Addon v1.1, listed by Daggerfall.

It appears that the 2018-July-11, Default Morroblivion Map fix wasn't included in the Merge. Is that because it will crash the game if I have an additional extra map mod installed. I don't have this fix installed and my Morroblivion map is working fine.

Also the 2018-July-Tribunal-Fixes is listed twice in the merge list, is that just a typo. Does the listed 2018-July-Tribunal-Fixes and 2018-July-Bloodmoon-fixes refer to the old v2 Tribunal and Bloodmoon Fixes or has it been overwritten with the v4 2018-Sep Tribunal and Bloodmoon Fixes.

Also the Escort Tarvyn Faren Bugfix is not listed in the "What's been Merged" list. Is that just a typo or is it actually not included in the Merge, because I am sure the game will not be happy if I have both the Morroblivion Unified Hotfix Addon installed as well as the separate Escort Tarvyn Faren Bugfix installed, if it is already included in the Unified Hotfix.

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1. 2018-July-11, Default

1. 2018-July-11, Default Morroblivion Map fix is only needed if you are not using any other map replacers and would like to restore the default map included within the v064 BSA.

2. The Unified Hotfix Addon contains the latest versions of the Tribunal and Bloodmoon Fixes.  No need for any additional tribunal/bloodmoon fix on top of it.

3. Escort Tarvyn Faren Bugfix has not been merged with the Unified Hotfix Addon.  You should use both files together.

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Thank you Ponyrider0 for

Thank you Ponyrider0 for clearing that up :)

One always has to be so careful with Oblivion, fantastic game, but so easy to make a modding mistake resulting in instability.

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Nivek wrote:

Nivek wrote:

oracus0 wrote:

You should install the fixes until 065 is out.  https://morroblivion.com/forums/morroblivion-mod-releases/20...

Per your suggestion, I installed those fixes.  Usually I wait till there is a game-breaking bug before installing fixes.  But as I progressed deeper into the game (now at Urshilaku Camp in the main quest), I'd like to preemptively prevent some future bugs.

And as soon as I installed the fixes, I had problems.  Now I can't manually save or quick save in Balmora.  If I do, the game instantly crash.  If reload that attempted save, the game says "corrupted save game."  (And I've never had a corrupted saved game in my hundreds of hours of Oblivion the last 10 years.)  But I can save anywhere else.  I've been to Urshilaku Camp and saved many times with no problems.  But not in Balmora, and who knows where else, and god I hope nowhere else.   My friends, this is why I never install fixes unless I have to.  It's not your fault for suggesting that to me.  But the fact is these fixes are work-in-progress until 0.65 comes out, and there is always a chance for someone having problems.

EDIT: Now I can't save in other areas too.  Guess I have to roll back the fixes. 

EDIT: I reverted back to before the fixes: I disabled "Morroblivion unofficial patch" and "Morroblivion unified hotfix addon" in Vortex.  NOW ALL IS WELL AGAIN.  I can save everywhere with no problems.

I have never been able to reproduce this issue, but I have seen it happen to 2 other people.  I think this incompatibility is probably directly tied to the savegame and independent of your Oblivion setup or your mod loadorder.  There may be some data configuration inside that specific savegame that is being misread by the Oblivion engine incorrectly when the Morroblivion Unofficial Patch is activated, causing the game to crash. 

  • Unfortunately, I think the best solution for you is to stop trying to make Morroblivion Unofficial Patch work with that savegame and just play it as far as you can without those bugfixes.
  • If you do run into any bugs with that savegame, I suggest you search the forums for a console-based workaround rather than installing a bugfix patch because the chance is very high that those bugfixes will not work or will cause crashes.
  • If you start a new game, then definitely consider using the Morroblivion Unofficial Patch + Unified Hotfix Addon.  Good luck.

 

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ponyrider0 wrote:

ponyrider0 wrote:

I have never been able to reproduce this issue, but I have seen it happen to 2 other people.  I think this incompatibility is probably directly tied to the savegame and independent of your Oblivion setup or your mod loadorder.  There may be some data configuration inside that specific savegame that is being misread by the Oblivion engine incorrectly when the Morroblivion Unofficial Patch is activated, causing the game to crash.

  • Unfortunately, I think the best solution for you is to stop trying to make Morroblivion Unofficial Patch work with that savegame and just play it as far as you can without those bugfixes.
  • If you do run into any bugs with that savegame, I suggest you search the forums for a console-based workaround rather than installing a bugfix patch because the chance is very high that those bugfixes will not work or will cause crashes.
  • If you start a new game, then definitely consider using the Morroblivion Unofficial Patch + Unified Hotfix Addon.  Good luck.

Thanks, I'll stay with 0.64 for now.  The other poster also suggested deferring to you, so I'll go with that.  Btw, do you know when 0.65 is coming?  Will 0.65 be able use from save games from 0.64?

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Nivek wrote:

Nivek wrote:

Thanks, I'll stay with 0.64 for now.  The other poster also suggested deferring to you, so I'll go with that.  Btw, do you know when 0.65 is coming? 

We are actively working to finalize the ESM and BSA for release.  However, the earliest it could be ready is at the very end of March or early April.

Quote:

Will 0.65 be able use from save games from 0.64?

Unfortunately, no.  Any incompatibilities that you have experienced with the Morroblivion Unofficial Patch will very likely also happen with v065.  You should also assume that any Morroblivion mods does not explicitly state that it is compatible with v065 will be incompatible and cause crashes.

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I didn't realize 0.65 was

I didn't realize v065 was coming out so soon... in that case my load order I posted in that new thread I created is already void and out of date to begin with.... Is v065 basically a merge of v064 plus the Unofficial Patch and the hot fixes.... So most of those Morroblivion mods I got installed in my v064 build could be incompatible with v065. That's a shame.... hopefully v065 versions of those mods will be released soon after....

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Sorry, English is not my

Sorry, English is not my native language so I may not have been clear: that is the absolute EARLIEST it could logistically be ready, not an official release date.

Regarding a load order guide, accumulating information on available mods and their interactions with each other is very important.  That information will be very useful in identifying which mods to test for out-of-the-box compatibility, which mods will likely need compatibility patches, and which mods may potentially need to be rewritten.  I suggest you continue the thread for the benefit of the community.

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Ok, I mis-understood, so v065

Ok, I mis-understood, so v065 could still be a while away...

Yes you are right. An "Official load order" is still important, I gave some more feedback on the matter on the other thread :

https://morroblivion.com/forums/morroblivion-mod-releases/mo...

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A couple of mp3 werewolf sound files was not included in the Unified hotfix. The plugins "2018-july-bloodmood-fixes.esp" and "2018-july-tribunal-fixes.esp" were both merged. But in the original .7z package there was also two sound files included in the package that was not included in the Unified Hotfix :

Sound\Voice\2018-july-bloodmoon-fixes.esp\Imperial\M\WereWolfMorro_Noticed_0009C189_1.mp3

and


Sound\Voice\2018-july-bloodmoon-fixes.esp\Imperial\M\WereWolfMorro_Seen_00098FBE_1.mp3

As a work-around I installed these sound files here :

Sound\Voice\morroblivion_unified_hotfix_addon_0.esp\Imperial\M\WereWolfMorro_Noticed_0009C189_1.mp3

and


Sound\Voice\morroblivion_unified_hotfix_addon_0.esp\Imperial\M\WereWolfMorro_Seen_00098FBE_1.mp3

 

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(No subject)

Same as above....
(Access denied - not authorized to delete this)

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<p>Unfortunately I have to

Unfortunately I have to report a problem with the morroblivion_unified_hotfix_addon_0.esp.

Previously I had the "2019-Oct-24, Morroblivion CarryWeight Hotfix" installed and my Bashed Patch Tweak Settings for "Actor:_Strength_Encumbrance_Multiplier" was successfully being implemented.

However, when I uninstalled the "2019Oct24_Morroblivion_CarryWeight_Hotfix" and instead installed the morroblivion_unified_hotfix_addon_0.esp, the Bashed Patch Tweak Settings for "Actor:_Strength_Encumbrance_Multiplier" was no longer being implemented and rolled back to vanilla settings.

This indicates that either the  "2019Oct24_Morroblivion_CarryWeight_Hotfix" was never merged as stated into the hotfix all an error in the merging has occurred.

I am thinking there is an error, because I observed after installing the morroblivion_unified_hotfix_addon_0.esp that my game became a lot more unstable crashing after about 5 minutes (even with a new game). Here is the windows error report of a crash :

Problem signature:
  Problem Event Name:    BEX
  Application Name:    Oblivion.exe
  Application Version:    1.2.0.416
  Application Timestamp:    462392c7
  Fault Module Name:    StackHash_4c4a
  Fault Module Version:    0.0.0.0
  Fault Module Timestamp:    00000000
  Exception Offset:    00000000
  Exception Code:    c0000005
  Exception Data:    00000008
  OS Version:    6.1.7601.2.1.0.256.4
  Locale ID:    1033
  Additional Information 1:    4c4a
  Additional Information 2:    4c4ad7529a34983b6293625c48169922
  Additional Information 3:    4c4a
  Additional Information 4:    4c4ad7529a34983b6293625c48169922

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I'm not very experienced with

I'm not very experienced with this but you could download the german version of the unified hotfix. All hotfixes and Soundfiles are included in the german version. Or maybe you could extract the file you need from the german version

https://morroblivion.com/forums/morroblivion-mod-releases/translation-mo.....

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Thanks. I can check if it is

Thanks. I can check if it is more stable atleast, and if the Morroblivion_CarryWeight_Hotfix works in this merge version.

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No problem. Let me know if it

No problem. Let me know if it worked. I'm curious about it

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AllisterHenderson wrote:

AllisterHenderson wrote:

Unfortunately I have to report a problem with the morroblivion_unified_hotfix_addon_0.esp.

Previously I had the "2019-Oct-24, Morroblivion CarryWeight Hotfix" installed and my Bashed Patch Tweak Settings for "Actor:_Strength_Encumbrance_Multiplier" was successfully being implemented.

However, when I uninstalled the "2019Oct24_Morroblivion_CarryWeight_Hotfix" and instead installed the morroblivion_unified_hotfix_addon_0.esp, the Bashed Patch Tweak Settings for "Actor:_Strength_Encumbrance_Multiplier" was no longer being implemented and rolled back to vanilla settings.

Thanks for the bug report.

EDIT: I just did byte-by-byte analysis of the affected fbmwBMWerewolfPC script record and referenced it with previous hotfixes.  It is NOT corrupted, but is only up-to-date with an interim hotfix between the 2017 patch and the latest 2019 hotfix.

Please see 2020-May-6, UPDATE in the first post of this thread.

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The brand new hotfix (morrob

The brand new hotfix (morrob_damolagbal_fix.esp) made by qwertyasdfgh here : https://morroblivion.com/forums/morroblivion-problems/solved...

Should be added to the list of Cumulative Hotfixes and also merged into the Unifed Hotfix Addon if possible.