Overwriting skyrim meshes?
Is there anyway I can install Morroskyrim and Obliviskyrim without having to overwrite existing Skyrim meshes (such as the farmhouse meshes)? Or will I have to create a full backup of my skyrim meshes?
Skyrim uses a bsa file for most of his it's meshes(so there safe from delete) but if it find a mesh in a file folder it should overwrite it. to return your game to normal rename or delete the morrowind meshes causing you trouble.
Supreme,I know this might be a stupid question,but my skyrim install does not normaly have a textures or meshes folder,is this correct.?
The only meshes and textures that are in folders are the ones that I installed to use with oblivion_sk.esm.
Ironman: Skyrim does not have any meshes or textures folders by default. All of those resources are in .bsa files, even those resources included in updates.
Bigfoot: I am 99% sure that the games do not have any meshes with the same file paths, so nothing should be overwritten. It is a good idea to make a backup anyway, but there should definately not be any conflicts or problems.
Thats fine Shadow,but bigfoot and I can`t even get the game to load with the esm ticked.
Ironman: Skyrim does not have any meshes or textures folders by default. All of those resources are in .bsa files, even those resources included in updates.
Bigfoot: I am 99% sure that the games do not have any meshes with the same file paths, so nothing should be overwritten. It is a good idea to make a backup anyway, but there should definately not be any conflicts or problems.
what bigfoot is saying is true. When you put it in the folder, it has a higher priority over .bsa so the textures in the folder get loaded first. We either had to downgrade to the old version or upgrade the old oblivion stuff to the newer version
Like I said before We'll have to fix the pathes later(when we really get started on morroskyrim) as for now the fastest fix is to look for the file in your meshes folder and change the name(remember to do the same for the textures)
