From MorrOblivion to Skywind
hmm
Interesting read. I agree aswell that the more people we have on board, the better. 
Sweet article. I hope that gets us some more talent working on the game. Like gidz said, the more we have on board the better.
And another thing, that last part almost kind of perfectly describes Morrowloot - Nwah Edition (Nice name huh).
http://skyrim.nexusmods.com/mods/19416
I honestly don't know why in the original Morrowloot they are so against the Dovahkiin being able to learn some things normal NPC's can't. I can understand not crafting Daedric or maybe Dwemer, but it seems a little far fetched that it is impossible to learn how to craft some of the other armors. Well that is my rant on why the Nwah edition is better than the original. You might want to read up on the original to see the differences between the two as well.
Hi! After reading this article I was hoping I could help out. I'm not much of a scripter or modder, but I certainly know my way around Morrowind. And I was hoping I could be more of a bugtester and give small points of view in the recreation of Morrowind. Like in Morroblivion I saw that there was only one lockpick during the tutorial, even though Morrowind gave 25 chances for one lockpick. My eye for detail is perhaps irritating sometimes, but I would only point things out because the team is a bunch of great modders. I was just hoping I could help speed up Skywind and Morroblivion. If you would accept my request, please let me know. Bye.
Gexen, an eye for detail is a good thing, helps the project stay close to the original and also look professional.
I'm going set up a more simpler, immediate Skywind roadmap later on today, and hopefully that'll organize things around here a little bit, and also get you an idea of what you can start on.
Good idea Clint!
Mooncat's plan is awesome, but a little big and intimidating. A more immediate plan should help us get started easier.
Well, it's been some time since the last time I entered to this website. I wished I could have worked more, however in my country entering to university is a pretty serious bussines, I have worked all of last year, this summer, and will work for the next year.
I have been a minor contributor to the Morroblivion project(I have created the item icons of Morrobilivion and a lot of bugs probably remains), I really wish from my deep heart to be able to work on this project. However for me it doesn't seem very possible till the next year. And my specialty of icons will be useles because Skyrim uses 3d models not icons.
So, I congrulate for your efforts, and (maybe not promising) hoping I will joing to this glorious battle one day.
One last question: any plans of porting Oblivion to Skyrim? You know if three games are united in one it would be such a great game to play.
Good to see you again Dark South. Many of us still remember your contributions with the icons.
To answer your question, we will indeed be doing Oblivion later on, in fact we already have a masterfile for it. I hope to see you working on this project when you gain the time. I'm sure there is something else of use that you can do.
Also just so you know, Clint is robertneville777, since you probably weren't here when he switched his name.
I wish I had more time to contribute... So busy nowadays.
i wish i knew how to program
Also just so you know, Clint is robertneville777, since you probably weren't here when he switched his name.
![]()
Well... I had a sudden moment of clarity.
Things have just fit in the place. Yo Darth! Good to see you again man!
That logo looks really good!
Agreed; the logo is awesome. As is the name "Skywind".
What ENB are you using in the last picture? It looks amazing.
Bump
You'd have to ask Eloth, those are his freaking amazing pics.
here is my custom enbsettings:
http://www.mediafire.com/?59d18tojl75gpps
Just remember to set "setgamma 1.5" in console, or add it to the skyrimprefs.ini
p.s what happened to the page layout of this site??
@Eloth - Hmmm? What's wrong with the page layout?
I have been following the requiem and tale of 2 wastelands for a while. Development on them took some time. My question is how long (estimation) will it take to get the very basic quests into this. I mean this in the most general way. I want to try the other elder scrolls and I have started oblivion. But moving backwards in engines is killing me after experiencing skyrim.
@clint:
Before the topics was on the top right side of the screen, and messages and online users was on the left side.
Now everything is crammed in the center.
oh, eloth, I think, you turn on mobile version of the site
you should click FULL SITE, in the end of the site
ah, i sometimes use my mobile to view this site, thanks 
I just spotted this... I sold my copies years ago.... I just downloaded tes3 goty and Tes4 from Steam ... I love installing mods on Elders scrolls and Fallout seies but have never used the creation kit... I would love to help out though... I can play test and also do some voice acting if that's any help I am 29 and British. I am a well rounded voice actor
like morroblivion I find this interesting, purely because I love seeing how the objects are rendered on diffrent engine, the way viviec looks from the screenshot is simply amazing.
I wish you guys good luck, especially with scripting, I hear paperus can be a pain, I would certainly help but I dont have skyrim (yet)
when I do I can help with conversion and fixing up the meshes to work properly, I know you guys are on to this but hey there are many meshes that need to be havoced properly.
Once the world is converted over are the quests going to have to be manually converted or can they come over automaticly from oblivion?
