[MERGED] Morroblivion - Real Lava
- replaces static lava models in interiors with proper Oblivion lava where possible (i.e. where all lava planes were on approximately same level)
- changes how damage from static lava is handled - instead of adding scripted fire spell it now uses Oblivion's trap system (works more precise)
- I don't know about others, but for me colliding with previous static lava models caused huge lag and black screen. It is now fixed. Also, "flowing" animation is made slower.
Merged in v054
Good job Qwerty, this was definitely needed. I never got lag with the static lava pieces, but then again, all of Morroblivion lagged for me so, I may not have noticed.
You have no idea how long I've been waiting for someone to figrue that one out.
You are amazing!!!!!!
I'm also replacing indoor lava meshes with the ones using fake lava plane (similar to fake water plane you've probably seen in other mods). This allows actual lava shader to be applied.
Comparison picture (note that shader in this picture is from OBGE Liquid Water, but even if you use vanilla lava or some other mod there should be an improvement)
I agree with Thermador, I have been wanting to replace Morrowind "Lava" for a long time. It was on my list of things to do when I get back into it. Now I don't have to, so thank You!
I've updated the download it the first post. All Interior cells are now finished, except those which have both lava and regular water.