[REL\WIP] Unique Dunmer Head

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qwertyasdfgh
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I've been playing around with custom head meshes and I think that dunmer race could really use one.

Take a look

However, such change will affect vanilla dunmers as well (bottom right picture).

As always, I'm open to any opinion\suggestions\critique on the matter.

Shadow
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Yes!! Awesome job!! 

They look so much more like the ones in Morrowind (and Skyrim).  I don't even mind that vanilla NPCs will be affected because I've always hated the dark elf models in Oblivion.

qwertyasdfgh
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If you want to test it in your game, I uploaded it here.

ESP can be merged into Bashed Patch and is already tagged with {R.Head}

 

qwertyasdfgh
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This is how it looks with new textures and age maps:

Valtallan
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Amazing work as always! I really like the look of those.

BurningStarlV
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I'm not sure what "Bashed Patch" is, but is it necessary for this to work?

These look awesome by the way!

mycorn
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Heaps better than vanilla! Great work!

ironman12345
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"Bashed Patch" is an esp generated by Whye[spelled wrong] Bash,but  it is hard to setup,I think.

They look cool qwerty,a lot better than the oblivion ones,are they all the same apart from age.or will they have other slight changes.?

 

BurningStarlV
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Much better than original

qwertyasdfgh
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ironman12345, I'm not sure I understand what you're asking. Facegen works just as before. And if you're talking about face tattoos like in Morrowind, I'll add them later (when I finish base textures)

BurningStarlV, Bashed Patch is only needed to avoid conflicts with other mods that change vanilla races. If you don't use any, you can just use the esp as normal.

andynev1
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Will this work in vanilla oblivion?

gidz89
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Yep, replaces the default Dunmer completely, so all Dunmer are affected.

qwertyasdfgh
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Yes, it will work on all dunmer ingame, but keep in mind that esp is dependant on Morrowind_ob.esm (dependancy can be safely removed)

I'm adding some facial features:
 
(just a quick CS screenshot)

BurningStarlV
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That is really awesome. 

adobewan
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I really adore the appearance of your dunmer. What mods are you using to make your characters less...playdoughy? I'm using the custom mesh, and I love the skyrimmy-appearance that the dunmer have now. But your textures/eyes look very nice as well.

BurningStarlV
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Yeah, those textures/tattoos look great.

qwertyasdfgh
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Textures will be included in the next update (in a few days probably)

qwertyasdfgh
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So, I've finished male textures (for the most part)
 This is how they look:

 

For the ones who want to try it: Download
Note: since this is not the final version, textures are saved in uncompressed format (it's just faster).

BurningStarlV
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Excellent

 

RammS
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qwertyasdfgh, you are a GOD!)

Nebbie
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Absolute must-have. Qwerty, your work is amazing.

Will this by any chance be merged into v55 in some way?

qwertyasdfgh
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No, it modifies vanilla race, so it's not a good idea to merge it into master for compatibility reasons.
Esp is Bash-mergeable anyway, so it won't take up extra slot.

roxon_55
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Installed Unique heads Looks closer ot Morrowind Extracted in Oblivion\data activated .esp in Obmm Generate Lod Problem changes Women Faces 2 Both sexes lost there Eyes Where did i go wrong..

 

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qwertyasdfgh
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This is a conflict with another mod, which can be resolved with Wrye Bash. Can't tell more without your load order.

qwertyasdfgh
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Dunmer women.

Nautilus
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This is looking great.  It is definatley a huge improvment, finally, I can take the helmet off of my dunmer without shuddering.

Sixdd
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Fantastic work! I can't wait to try these out, thanks as always for the amazing work qwerty!

franklinzunge
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all races need this treatment. great work

 

thermador
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These really are beautiful work.  Nicely done!

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