Jumping from v44 to v53 - crash on loading MW exteriors
Back after a long absence.
Updating my install from v44 to v53. Downloaded the esm and support files #2, installed via BAIN and moved Morrowind_ob.esm up underneather Oblivion.esm. Pretty much the same procedure I've followed for many previous versions. I've got a few versions between 44 and 53 that I've also tested.
Tried with v53 and v51. Both crash Oblivion when trying to load MW exteriors. Tried boat to Seyda Neen and Ebonheart and also from an old save starting in the armour shop in Pelagiad. Crash occurs right at the end of the save loading process in what looks like the transition from the loading screen to the exterior view.
If I go back to v44 or v47 she loads up ok.
Here's my load order.
Active Mod Files:
00 Oblivion.esm
01 Morrowind_ob.esm
02 Windfall.esm
03 Jog_X_Mod.esm
04 Francesco's Leveled Creatures-Items Mod.esm
05 Francesco's Optional New Items Add-On.esm
06 TR_OoT_Main.esm
07 Oscuro's_Oblivion_Overhaul.esm [Version 1.34Beta3]
08 Mart's Monster Mod.esm [Version 3.7b1]
09 Enhanced Daedric Invasion.esm
0A FCOM_Convergence.esm [Version 0.9.9a7]
0B Armamentarium.esm
0C Toaster Says Share v3.esm
0D MorrowOblivion_World Transport.esp
0E Unofficial Oblivion Patch.esp [Version 3.2.0]
** TNR ALL RACES FINAL.esp
** TNR - ShiveringIsles.esp
0F UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
10 DLCShiveringIsles.esp
11 Unofficial Shivering Isles Patch.esp [Version 1.4.0]
12 Francesco's Optional Chance of Stronger Bosses.esp
13 Francesco's Optional Chance of Stronger Enemies.esp
14 Francesco's Optional Chance of More Enemies.esp
15 Francesco's Optional Leveled Guards.esp
16 Francesco's Dark Seducer Weapons Patch.esp
17 FCOM_Francescos.esp [Version 0.9.9]
18 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
19 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
1A oc_darker_nights.esp
1B aaaBorsBedrolls.esp
1C Spell Delete.esp
1D Adonnays Classical Weaponry.esp
1E Adonnays Elven Weaponry.esp
1F Armamentarium Fixes.esp [Version 1.1.2b]
20 Wood Bows and Leather Armors.esp
21 Thieves Arsenal.esp
22 Thieves_Arsenal_Patch_033010.esp
23 Daedric Lord Armor.esp
24 Bob's Armory Oblivion.esp
25 FCOM_BobsArmory.esp [Version 0.9.9]
26 Oblivion WarCry EV.esp
27 FCOM_WarCry.esp [Version 0.9.9]
28 Oscuro's_Oblivion_Overhaul.esp [Version 1.34Beta3]
29 ArmamentariumLLVendors.esp
2A ArmamentariumArtifacts.esp
2B FCOM_Convergence.esp [Version 0.9.9]
2C FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]
2D FCOM_RealSwords.esp [Version 0.9.9]
2E FCOM_SaferRoads.esp [Version 0.9.9]
2F Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b1]
30 Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b1]
31 Mart's Monster Mod - Vindasel.esp [Version 3.7b1]
32 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b1]
33 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b1]
34 Mart's Monster Mod - Durzog Addon.esp [Version 0.10]
35 FCOM_TamrielTravelers.esp [Version 0.9.9]
36 FCOM_DiverseGuardUnity.esp [Version 0.9.9]
37 FCOM_BobsGuardUnity.esp [Version 0.9.9]
38 FCOM_HungersUnitySI.esp [Version 0.9.9]
39 FCOM_MoreRandomSpawns.esp [Version 0.9.9]
3A FCOM_MoreRandomItems.esp [Version 0.9.9]
3B TIE In.esp [Version 1.07]
3C TIE In - FCOM Convergence.esp [Version 1.07]
3D TIE In - RealSwords.esp [Version 1.07]
3E TIE In - MMM Craft.esp [Version 1.07]
3F TIE In - DiverseGuardUnity.esp [Version 1.07]
40 TIE In - BobsGuardUnity.esp [Version 1.07]
41 Mart's Monster Mod - Shivering Isles.esp [Version 0.18]
42 ArmamentariumLL4OOO.esp
43 LandTexturesWithGrassPlusLOD.esp
44 Akaviri Imports.esp
45 Vvardenfell_Imports.esp
46 Bandit Hideouts.esp
47 Beginners_Dungeon-7741.esp
48 OldCrowInn.esp [Version 1.5]
49 The Ayleid Steps.esp
4A thievery.esp
4B VaultsofCyrodiil.esp
4C Windfall.esp
4D za_bankmod.esp
4E Lynges_Thieves_Highway-10256.esp
4F Knights.esp
50 Knights - Unofficial Patch.esp [Version 1.0.9]
51 TIE In - Knights.esp [Version 1.06]
52 The Lost Spires.esp
53 FCOM_Knights.esp [Version 0.9.9]
54 Enhanced Daedric Invasion.esp
55 FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9]
56 Vergayun.esp [Version 1.0]
57 Castle_Seaview.esp
58 bartholm.esp
59 Valenwood Improved.esp
5A ElsweyrAnequina.esp
5B ElsweyrAnequinaMTP.esp
5C ElsweyrValenwoodImprovedPatch.esp
5D Walkabout.esp
5E TR_Stirk.esp
5F (DC) Sutch Reborn.esp
60 OOO-Sutch patch.esp
61 ClothingReplacer.esp
62 Oblivionized Enchants.esp
63 Kragenir's Death Quest.esp [Version 2.11]
64 Sounds of Cyrodiil.esp [Version 1.0]
65 Natural_Vegetation_by_Max_Tael.esp
66 Dungeon Actors Have Torches 1.6 DT.esp
67 ScriptIcon_Replacer.esp
68 Short Grass V3.esp
69 Telekinetic Mastery.esp [Version 2]
6A SupremeMagicka.esp [Version 0.88]
6B SM_ShiveringIsles.esp [Version 0.86]
6C SM_OOO.esp [Version 0.87]
6D SM_MMM.esp [Version 0.82]
6E SM_EnchantStaff.esp [Version 0.80]
6F SM_UnlockSpells.esp [Version 0.70]
70 SM_NoSpellLights.esp [Version 0.70]
71 SM_Scrolls.esp [Version 0.84]
72 SM_SigilStone.esp [Version 0.83]
73 MidasSpells.esp
74 EnchantmentRestore.esp
75 Morroblivion Conversation.esp
76 StealthOverhaul.esp
77 RenGuardOverhaul.esp
78 RenGuardOverhaulShiveringIsles.esp
79 Adrenaline Fuelled Archery- Bow Sway.esp
7A Denock Arrows.esp
7B kuerteeAttributeAndSkillBasedDamageModifiers.esp
7C Duke Patricks - NPC MAGIC and Arrows Can Miss Now.esp
7D nGCD.esp
7E nGCD Birthsigns.esp
7F nGCD Character Generation.esp
80 nGCD Oghma Infinium.esp
81 nGCD Skeleton Key.esp
82 Immediate Character Generation.esp
83 Let There Be Darkness.esp
84 Let There Be Darkness - Shivering Isles.esp
85 Let There Be Darkness - Knights.esp
86 Stat Restore.esp
87 Mart's Monster Mod - Resized Races.esp [Version 3.7b1]
88 Toaster Says Share Faction Recruitment.esp
89 Companion Postal Service.esp
8A bgMagicEV.esp [Version 1.69EV]
8B bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]
8C bgMagicBonus.esp [Version 1.62EV]
8D bgMagicEVAddEnVar.esp [Version 1.68EV]
8E bgMagicEVPaperChase.esp [Version 1.68EV]
8F bgMagicAlchemy.esp [Version 1.57]
90 bgMagicEVNoSorting.esp
91 bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5]
92 Disable Tutorial Text.esp
93 Dynamic Map.esp [Version 2.0]
94 -No-_persistant_enchantment_glow_fix-1843.esp
++ bgMagicShaderLifeDetect.esp [Version 1.68]
95 bgMagicLightningbolt.esp
96 No_Glow_a_go_go_Version_10.esp
97 Lightweight Potions.esp [Version 1.1]
98 Enhanced Hotkeys.esp [Version 2.3]
** Weapon Expansion Pack for Oblivion Nthusiasts.esp [Version 1.03]
99 HUD Status Bars.esp [Version 4.3]
9A Morrowind Lockpicking.esp
9B Map Marker Overhaul.esp [Version 3.9]
9C Bashed Patch, 0.esp
** Duke Patricks - BASIC Script Effect Silencer.esp
9D Streamline 3.0.esp
Any suggestions?
Thanks!
KwM
I am not going to pretend to be an expert on Load Order, so I couldn't tell you how all of these will play together, except that I have a good portion of them installed myself.
Presumably these all work together without Morrowind?
The first thing you need to try is to disable everything Except Morrowind_ob.esm and see if you still crash. If so, then you are missing meshes or textures, which is most likely the case.
Then, I would try loading without using OBSE as one of the scripts from one of these mods my be causing problems.
If not, then you are back to trying to figure out what is conflicting. I'm sorry that I cannot help beyond that.
Just in case it helps someone else...
I fixed this when I realising I'd jumped a number of versions and neglected to install some of the extra files required.
Specifically these files...
Morroblivion Vvardenfell Creatures by Hashmi 181.5 MB
Morroblivion Miscellaneous Items & Ingredients by Eloth 87.3 MB
Morroblivion Henshu Lute Music 105 MB
Cheers
kaos war monk
