Missing DLC Items

rekuli
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Project:Morroblivion
Component:Creatures and Items
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Description

-- missing Armor: Chitin greaves, Redoran Watchman armor, the other Bonemold cuirasses (Armun-An, Gah-Julan, Redoran Founder, etc), and some others ( http://www.uesp.net/wiki/Morrowind:Base_Armor )

-- missing the eight official Bethesda DLC (Entertainers, Adamantium Armor, Area Effect Arrows, Ebon Ore Artifact, LeFemmArmor, Propylon Master Index, Siege at Firemoth, Bittercoast Sounds) and the addition of the "Firemoth" island chain to the Vvardenfell map ( http://www.uesp.net/wiki/Morrowind:Official_Plug-ins )

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No One
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Also, in the Daedric Shrine Maelkashishi, there should be a Daedric Long Bow next to the skeleton and the Falensaro Propylon Index in the Forgotten Galleries

 

http://www.uesp.net/wiki/Morrowind:Maelkashishi

thermador
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So I went to Saren Ancestral Tomb, where there is a Redoran Watchman's Helm, and it was there.  But is WAS floating in mid air, above my head, until I touched it.  So perhaps the items are there, but something is not working right and they are not in the exact places where they are supposed to be...

rekuli
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thermador: the watchman, founder and armun-an *helmets* are there because they are included in Vvardenfell Imports.  The rest of the Watchman armor is missing, as the others --- just browse the ESM with TES4Edit or the CS.  As to weapons and ammo, I cannot say for sure (having too many weapon mods active in TES3 ).

thermador
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Title:Missing Items from the Game (Armor & DLC)» Missing DLC Items

As far as I know, there ISN'T any other watchman armor.  The helmet is the only item in the game. Furthermore, I checked the other items you listed, and they are not on UESP - they were probably added by the Tamriel Rebuilt mod, which adds the rest of the Watchman armor - it is user created content, and not the official stuff.  http://www.uesp.net/wiki/Tes3Mod:Tamriel_Rebuilt/Armor

I'm changing the subject of this post.

What someone has to do is:

  • Download the DLC - free, links here in the first colum: http://www.uesp.net/wiki/Morrowind:Official_Plug-ins
  • Use the esp converter that Galladrielle developed (available on our download page) to convert the DLC items/quests
  • Go through and "fix" anything that needs to be fixed so that it works properly in Morroblivion - meshes, textures, etc.

Firelord
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I was wondering about some of the DLC from morrowind, mostly Seige at Firemoth.. Is anyone working on this for Morroblivion?

Theramalse
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Hey guys, I'm not sure if this was covered already but will Beth's official plugins (domina armor, Siege at firemoth, etc) be restored? Sorry if I'm picking up a question thats been asked already.

thermador
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See my post above - I outlined the steps someone would have to take, but this is beyond my ability as a modder.

Hashmi1
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I'll try to do Bitter Coast sounds and Firemoth. I guess its better to use Vvardfenfell Imports for the armors.

Shadow
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I hate to resurrect an old issue, but I feel that it should be pointed out that qwertyasdfgh has essentially converted at least part of the Bitter Coast Sounds DLC (Dragonflies - the sound portion) and it is available here:

http://morroblivion.com/forums/morroblivion/mods/2251

Though as far as I know all of the other official DLCs are not being worked on.

ironman12345
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Firemoth has another land mass added,and that would have to be converted to oblivion.?

The beginning and end of the quest is in morrowind,but is it worth working on adding firemoth island for such a small quest.?

 

gidz89
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I have added ambient swamp sounds around the Bittercoast Region. Mod here.

Shadow
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Thanks gidz, that is one dlc down and only a few more to go!

gidz89
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Your welcome. Yea it was just something that had to be manually done, took me a few hours but it was worth it, i haven't made the sounds too overbearing and i think they fit in quite nicely and subtely in the background

Dave B
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"Missing" DLC items is not a "Bug" that we can address.

DLC Content was not part of the original Morroblivion design.

Adding things from DLC can be done as additions.

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