Oblivionized Quests

jack.caceres
jack.caceres's picture
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Last seen: 1 year 9 weeks ago
Title: Member
Joined: 02/13/2012
Posts: 11
Project:Morroblivion
Component:Graphics and Gameplay
Category:feature request
Priority:normal
Assigned:Unassigned
Status:by design
Description

Hi:

I spent some days playing the mod and found out that I will feel most confortable with the Morrowind quest updates if they were as the Oblivion ones. I will explain. On Oblivion every action (killing a vital NPC, lost an item, fail the quest, etc.) will popup the new quest status. However on Morrowind quest this do not happen. If I killed the "bad people" from the quest http://www.uesp.net/wiki/Morrowind:Larrius_Varro_Tells_a_Little_Story I should expect a new quest update saying about this and pointing me to return to Larrius Varro so I know what to do.

Hope this can be done.

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Dave B
Dave B's picture
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Last seen: 6 weeks 6 days ago
Title: Project Lead
Joined: 09/04/2010
Posts: 1692
Status:active» by design

What you are suggestion is certainly doable. Anything is doable. However, this would diverge from the main Morrowind content and would be the realm of a mod, not the Master File.

Quest Stages were ported over from Morrowind line-by-line by the Queen of the Ashlands.

However, you are certainly more than welcome to make a mod that adds this.

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