Savile Imayn
Submitted by roxon_55 on Sun, 08/19/2012 - 15:15
| Project: | Morroblivion |
| Component: | NPCs and Merchants |
| Category: | bug report |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | won't fix |
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Description
When you lock on to he this is all you get..
| Attachment | Size |
|---|---|
| Savile Imayn inventory.gif | 117.53 KB |

This is out TES4editcould be causing my problem..
Morrowind_ob.esm\non_player character\01260480 <0savileSimayn>..
Signature NPC_....
Fact:0122001B
Race:000191C1
Items
Weap:011000FF
Clot:0114000E
Clot:0114002A
Clot:01140034
LVLI:011A0020
Keym:014000D0
Keym:014000E0
These seem to be in Game NPC turns up in Game.....
AIPackages
aaaDefaultStayAtEditorLocation [PACK:0002C81C]
Ai package is not in Morrowind_ob.esm.....
Clas
Merchant"Merchant"[CLAS:00023E61]
Clas merchant is not in Morrowind_ob.esm
Found them in Oblivion.esm Game is not Initialize them for some reason..
had to reload internet crashed...
Sorry, I don't really follow.
You are giving the "Form ID's" of objects, which Oblivion uses but modders typically do not, and I do not know what faction these numbers represent. In these cases it is better to use the "Editor ID" which would be recognizable as "0factMorrowind".
However, when you look at a "Form ID" pay close attention to the first two digits.
Anything starting with "00" means that the object is from Oblivion.esm, NOT Morrowind_ob.esm (this is how Oblivion keeps Mods separate from each other), so of course these objects are not to be found in Morrowind_ob.esm.
Before I can help diagnose ANYTING else from you, I REALLY need a complete "Load Order."
A Load Order can be generated with OBMM or Wrye Bash.
EditorID 0savileSimayn
Signature NPC_....
0factionMorrowind"factMorrowind[Fact:0122001B]
0GoodCitizenFaction [FACT:01F0A263]
DarkElf [Race:000191C1] Oblivion.esm
Items
0steelSflamesword [Weap:011000FF]
0exquisiteUshoesU01 [Clot:0114000E]
0exquisiteUshirtU01 [Clot:0114002A]
0exquisiteUskirtU01 [Clot:01140034]
0randomSgold [LVLI:011A0020]=1000 gold
0keyUsavilecagekey [Keym:014000D0]
0keyUsavilecagekey02 [Keym:014000E0]
This is the NPC with What she has in her Inventory checked with{Active inventory Spell}.
Her AI Package
aaaDefaultStayAtEditorLocation [Pack:0002C81C] Oblivion.esm
CNAM Class Is Not Initializing Merchant"Merchant"[CLAS.00023E61] Oblivion.esm
NPC is not Activating Merchant Class.. Jumped around Morrowind could not find any other NPC merchants in 4 Towns that come up with a Blank screen.
Yes i did see 00 was Oblivion.esm i think it was 2007 when i first looked in Oblivion.esm.
Not very good a wording errors
Thanks..
The NPC Class "Merchant" does not, by itself, mean that you can buy/sell things from them.
Now that I think I understand what the problem is, I looked Savile up. In Morrowind she sold slaves. There are no slaves in Oblivion, and no provision for it. This would all need to be handled totally differently than buy/sell. It would need to be done with dialog and/or scripting.
As far as I know, this is not on the agenda to ever be fixed, although I do like the idea of being able to free slaves, even if the price is a bit steep, so when/if I ever get back to it, then I will certainly take a look at Savile.