fbmwEBInvisible
===============

NOTE: The following dialogue changes were made because originally Cassius's final dialogue came up under a topic "GREETING" in game. Which meant
just even walking by him could complete the mission, even if you were heading to his father.
I moved one to under "Made Invisible" as it made more sense to complete the mission via Cassius this way. And the other became a standard
greeting that he will say once the quest is complete.

(Skywind.esm) ##0118FA: Removed dialogue from topic and deleted topic
(Skywind.esm) ##0119C8: Moved to fbmwEBInvisibleMadeInvisibleTopic
(Skywind.esm) ##0119C7: Moved to new fbmwEBInvisibleGREETINGTopic which is now a MISC Hello topic
(Skywind.esm) ##011B0A: Deleted branch as no longer required

(fbmwEBInvisible.esp) ##004EC6: Created new topic to accomodate moved topic for end quest GREETING

(fbmwEBInvisible.esp) ##001F96: Created new spell to make Cassius invisible
(fbmwEBInvisible.esp) ##001F99: Created new Magic Effect for the above spell
NOTE: The Spell and Magic Effect are purely Placeholders until we can find a way to make Cassius invisible without breaking his
initial Force Greet package. So as of right now the Magic Effect does use Skyrim assets

(fbmwEBInvisible.esp) ##00E080: Created new SMEventNode: VivecStDelynQuests to ensure the quest only starts when player enters Vivec, St Delyn location. 
NOTE: I have tried to ensure that I name the SMEventNode's the same across quests when they should come under the same node, so when merging keep this in mind.