--Merged Banners and Flags Retexture Aestetika of Vvardenfell (tyddy) --Fixed all associated texture paths --Merged Ashlander Camps Tents and Yurts Arkitektora of Vvardenfell (tyddy) --Fixed collisions for Strongholds, Velothi and Ashlander Tents (Bullfrog) --Fixed Shack Trap Doors (Bullfrog) --Fixed Shrine Platform Collisions (Bullfrog) --Fixed Kwama Forager falling through floors (Bullfrog) --Fixed "Spear of Bitter Mercy" incorrect texture path (Bullfrog) --Fixed the Bittercoast Fog (Bullfrog) --Replaced Sconce_01 and _02 with performance friendly versions (DaggerfallTeam) --Replaced Common Lamp with performance friendly version (DaggerfallTeam) --Fixed bad vertex colors on Stool and a Bench --Replaced original Tankards with new model --Replaced White Bowl 01 with new model --Fixed Imperial texture normal maps (Surronti) --Replaced Blue Pot 1 and 2 --Merged Dagger Galore BSAs --Merged Lost Magic BSAs --WIP Replaced all normal maps (Surronti) --Restored Iron, Imperial, Imperial Chain Coif, Steel and Ebony Helmets --Fixed 0lightUcomUcandleU05 using wrong texture --Cleaned BSAs of COPY and _FAR files --Removed v64 Faction icons from BSA --Restored BoneWalker Animations (DaggerfallTeam) --All Bone Walker animations have been restored and existing ones were redone --Added the missing animations, PowerAttack/Recoil/SpecialIdle_Look and reexported existing animations. --Fixed Hlaalu interiors Collision problems --Restored Cyrodiilic Brandy --Fixed Dreugh --Restored missing dreugh animations and fixed existing ones --Fixed Cave interior collisions and materials (DaggerfallTeam) --Merged Welcome Road Marker Retexture Aestetika of Vvardenfell (Tyddy) --added/fixed some animations for the Centurion Sphere and Steam Centurion (nikolaf) --Merged Small Chests Aestetika of Vvardenfell Clutter (Tyddy) --Merged Ashlander Bugs Carapaces Retexture Aestetika of Vvardenfell (Tyddy) --Fixed missing Cliffracer furniture textures --Removed West Gash SpeedTrees. --Fixed wrongly set VWD Flags (Bullfrog) --Merged Dagger Galore Ingredient Changes --Fixed BalmoraVSDrarayneSThelasASHouse Rat errors --Fixed 4 textures "Walking Sound" settings --Redirected Probes to Lockpicks --Redirected Bones to Oblivion Bones --Redirected references of Goldensaint (DaggerfallTeam) --Fixed reputation gain and stage completion in Velfred the Outlaw quest --Fixed stage 55 on fbmwmq11z added fbFaluraREF.SetClass commoner (yojeff) --Fixed 0ernilSomoran Quest Item flag, his body no longer disappears --Fixed Joining the East Empire Company Topic not appearing, Personality and Willpower conditions were changed from "> <" to ">= >=" (yojeff) --Fixed double text in fbmwILRescueHermit "1JocienSAncois" topic (yojeff) --Fixed missing topic in fbmwICRestlessSpirit and premature target refs before Okur tells us. (yojeff) --Fixed missing and cut off dialogue for Shazgob in fbmwICMossanon. (yojeff) --Fixed Arvel Plantation pathgrids --Removed Oblivion realm rock assets used in Exteriors around the Ashlands --Fixed Wooden Door closing and opening sounds, they were reversed... --Fixed long quest names, outstanding bug since v010 --Fixed hundreds of sounds --Merged Morrowind Lighting Overhaul --Fixes Radius, Falloff Exponent and Fade values, setting them back to original MW values. --Added Bald Dark Elves, finally fixing Jiub --Merged EvenBetterChargen (ponyrider0) --Fixed Shishi and Shishi Report quests --Fixed Recover Shields from Andasreth quest (Frozenwolf150) --Redoran soldiers are set as Quest items to prevent despawning, if player explores cell early. --Set Redoran Banner Shield as a Quest Item --Fixed 0bkUstrongholdUcUhlaalu "Construction Contract" (Frozenwolf150) --Text change PCNAME to you/You --Fixed 0bmUdungeonlootUbarrel --Fixed all exterior Vivec Door Markers --Fixed Fjol the Outlaw quest (Frozenwolf150) --Fixed Hawkmoth Prisoner cell beds and chairs, markers were cutting into objects. --Fixed Succour of Indoril: incorrect capitalization: 'of'. --Fixed slow scamps --Removed Balmora second map marker --Fixed fbmwTTAdvancement wrong dialogue info (yojeff) --Fixed activator 0activeUdaeUmalacathUdf (yojeff) --Fixed Tribunal Can't start Pilgrimages (yojeff) --Fixed fbmwVampireGreetings conditions on Topic Info "A vampire. How quaint." , AundaeCount changed to 1.0 (yojeff) --Fixed fbmwTTAdvancement can't advance in Temple., Stage 20, TempleAdvancement = 0 set to 3 (yojeff) --Fixed fbmwTGKillIenith GetQuestRunning INVALID (yojeff) --Fixed 0mehraSdrora, Info: Welcome, my child. Do you seek to join the Temple? Conditions, GetInFaction : 0Temple == 1 changed to 0 (yojeff) --Fixed "Cure for Vampire" cannot talk to Derar Hlervu (yojeff) --Fixed 0nadsStharen disappearing setting as Quest Item. (yojeff) --Fixed quest fbmwTGHostage, Quest Targets > mwFaraRef > fbmwTGHostage condition set from 10 to 60 (yojeff) --Fixed script fbmwTelvanniHortCount, ELSE IF to ELSEIF and 0therena to 0therana (yojeff) --Fixed door marker inside ground in cell FairSHelasVSLowerSLevel (DaggerfallTeam) --Fixed getting flocked in Ald'ruhn by the Thieves Guild --Rebalanced Medium Armor (ponyrider0) --Fixed color setting of Light Sources --Fixed every Ancestral Tomb Door Marker position and north marker --Fixed various CELL Lighting using search terms on interiors, verified cellbycell --Fixed Fort Moonmoth exterior light sources --Fixed hundreds of spawns around Solstheim (DaggerfallTeam) --Fixed the weaker of the two Ash Ghoul miniboss types (ponyrider0) --Restored Mudcrab and Slaughterfish aggression --Removed the few renamed textures --Removed the vanilla Tent and Bedroll from Seyda Neen Strider port (DaggerfallTeam) --Removed Oblivion assets that are placed around the ?world? --Fixed missing faction icons --Restores the oblivion style faction icons from the improvement project --Restore Imperial Prison ship Guard names --Fixed Fjol the Outlaw quest --Replaced Imperial Prison ship "Hammocks" with nonsleepable ones --Fixed Imperial Prison ship Lanterns --Fixed the Violet Coprinus in cell Wolverine Hall: Imperial Shrine --Fixed quest The Scroll of Fiercely Roasting --Removed the generic Chargen light sources, Player cannot see these sources --Set Jiub to No Low Level Processing --Restored the Table Layout in Seyda Neen census office --Set 0chargenSbarrelSfatigue as a Quest item --Removed Eating and Drinking AI packages from mwDarvameHleranREF --Restored the Seyda Neen strider port layout --Fixed constant Lava Damage --Merged Morroblivion Bisexual Ahnassi (Coin3223) --Fixed Ahnassi not actually clearing player bounty after saying she will, once Daren Adryn has been killed --Fixed Share a Gift topic condition, now checks for the correct gloves --Removes male checking conditions on dialogue topics that prevented female characters from starting Ahnassi's quest --Merged Blades Operative Faction Advancement Fix (Coin3223) --Merged Fists of Randagulf enchantment restored (Coin3223) --Merged Meet SulMatuul Essential Supplies Fix (Coin3223) --Merged Morroblivion Map Markers Fix (Lena Wolf) --Fixed all Map Markers having incorrect icon based on type of location. (DaggerfallTeam) --Fixed the remaining Quest starting conditions --Removed GetPlayerInSEWorld --Fixes to Rethan Manor (DaggerfallTeam) --Added Keys for all Manors and attached too their respective doors and added to NPC inventories. --Restores Basket 1 and 2 --Restores the missing baskets that were redirected to vanilla Oblivion models --Removed 2nd Guard in Census Office --Replaced Bearskin Rug with Oblivion models --Redirected Rats placed in MW from Rats vanilla record to mwRats --Redirected all Soul Gems to there original EditorIDs from MW --Added PeterBitt Soul Gems Replacer --Added custom icons for PeterBitt Soul Gems --Fixed all scripts and dialogue associated with Soul Gems --Removed Welcome to Vvardenfell dialogue upon Census Office exit --Fixed certain Misc and Town quests having incorrect quest icon --Added Town/Settlement quest icon --Removed some vanilla Oblivion rocks from the world and replaced --Fixed the entrance to Shurinbaal partially obstructed by boulders (Surronti) --Fixed an inescapable large hole in the ground here (5 17) (Surronti) --Fixed a couple of floating barrels by Miner Gor (Surronti) --Added mwComUBedU06 (DaggerfallTeam) --Fixed Drinar Varyon Ebony dialogue bug (Surronti) --Fixed Punibi, the Caravaner at Gnisis, occasionally clipping into the cargo of the Silt Strider (Surronti) --Fixed Mastrius Quest (yojeff) --Fixed Imperial Legion: Courtesy Quest (yojeff) --Fixed Juicedaw Ring --Fixed Seyda Neen, Draren Thiralas' House --Added 0furnUcomUpUbenchU01L --Fixed 0furnUcomUpUbenchU01L clipping in Seyda Neen, Vodunius Nuccius' House --Added Subspace to World and New Subspace sizes --Removed Shrine of Daring Map Marker --Removed Vivec Plaza (Canton) markers (No more 3 minute quests in these areas) --Replaced Bone Wolf with Skinned Hound (Creature ReEnabled will revert this, optional) --Fixed all wolf sizes in bloodmoon --Object Placement fixes in various bloodmoon tombs --Fixed all wolf speed --Removed 'OBTalonrockLg03, OblivionLarge690, CHRock345, RockBeachSand220, CHRock165, CHRock390, CHRock255' from use and Redircted them to their original rock model. --Fixed floating Reikling shield in Solstheim, Frossel (HospitallerInaBoat) --Fixed Dushariran Shrine, two levitating brazier platforms by the interior entrance (HospitallerInaBoat) --Fixed Palansour, two levitating barrels by the flooded entrance (HospitallerInaBoat) --Fixed Fixed Dushariran Shrine clipping ingredients underneath statue. (Daggers) --Fixed Palansour, Big Bones and Rib Cages falling through floor. (Daggers) --Fixed MaarSGanVSGuardSTowerS1 ladder hatch to the top of the tower. (HospitallerInaBoat) --Fixed MolagSMarVSArmigersSStronghold clipping bedrolls (Daggers) --Fixed MarandusVSDome clipping furniture markers (Daggers) --Fixed Marandus levitating building top (HospitallerInaBoat) --Fixed Lich leveling, unchecked Swim, No low Level Processing and PC Level Offset. Standard level is 20. (Daggers) --Fixed Tholer Saryoni, Tribunal temple questline. "Four Corners" topic not appearing. (Gleb) --Fixed Mastrius missing topics to continue "The Imprisonment of Mastrius". (Gleb) --Fixed Sunel Hlas missing merchant container (Gleb) --Fixed "The Brothers Ienith" "Ienith" (1Ienith) topic not appearing (Gleb) --Fixed Arys Ancestral Tomb EXT using vanilla rocks (Daggers) --Fixed Marvani Ancestral Tomb EXT using vanilla rocks (Daggers) --Fixed Ernse Llervu training wrong skill (HandtoHand) to (Blunt) (Dunevar) --Fixed Ernse Llervu training lower then Master level. (Dunevar) --Added PlaySound 0mysticismShit to Mages Guild Teleporting (Daggers) --Fixed Fighters Guild Poachers Topic (HospitallerInaBoat) --Fixed cell SolstheimVSLakeSFjalding03 40, 46 A missing 512x section of ice. (amoa3) --Fixed Tel Branora Docks Levitating tethering rope 29, 26 (HospitallerInaBoat) --Fixed Baram Ancestral Tomb Giant bones (HospitallerInaBoat) --Fixed 'The Verethi Gang' oversight killing Dovres Verethi before receiving the quest from Eydis FireEye (ratgunter) --Fixed 'The Verethi Gang' double reward bug, removed GetStage >= . instead it will check for the death of Dovres Verethi (ratgunter) --Fixed clipping chair in Mannammu (Daggers) --Fixed FG Advancment dialogue "We recognize you, PLAYER, you are now PLAYERof the next rank" (HospitallerInaBoat) --Removed Promotion Accepted Message when accepting the first fighters guild advancment (Daggers) --Guril Retheran added 0netchUleatherUgreaves "Netch Leather Greaves" (Bullfrog) --Relen Hlaalu added 0netchUleatherUgreaves "Netch Leather Greaves" (Bullfrog) --Gulfim graBorbul added FurGreaves "Fur Greaves" (Bullfrog) --Faras Thirano added "Chitin Greaves" (Bullfrog) --Muldroni Rendas fixed missing 0bonemoldUgreaves "Bonemold Greaves" (Bullfrog) --Benar Neleth fixed missing 0steelUgreaves "Steel Greaves" (Bullfrog) --VisthaKai fixed missing 0steelUgreaves "Steel Greaves" (Bullfrog) --Ienas Nadus fixed missing 0bonemoldUgreaves "Bonemold Greaves" (Bullfrog) --Miraso Seran added 0chitinSgreaves "Chitin Greaves" (Bullfrog) --Emusette Bracques fixed missing 0bonemoldUgreaves "Bonemold Greaves" (Bullfrog) --Anora fixed missing 0bonemoldUgreaves "Bonemold Greaves" (Bullfrog) --Rinina fixed missing 0bonemoldUgreaves "Bonemold Greaves" (Bullfrog) --Fixed quest "Gathering Marshmerrow" If you have spoken with him before, this quest cannot continue because of incorrect dialogue conditions in dialogue 01F886B7 and 01F886B8. (Bullfrog) --Fixed Saprius never fighting the ordinators removing him from 0factMorrowind (Bullfrog) --Fixed Malacath's Quest dialogue 01320FDF has a script that doesn't belong there.. (Bullfrog) --Fixed Malacath's Quest dialogue 01F8A999 and 01F8A99B missing script to make Farvyn Oreyn and his guards attack the player and missing Goodbye flag. (Bullfrog) --Fixed Silver Dagger 500 cost to 40 (Bullfrog) --Fixed Unique Silver Dagger costs to 40 (Daggers) --Fixed quest "Helm of Tohan" stuck at stage 30 (Bullfrog) --Fixed quest "Lord's Mail" incorrect dialogue conditions, also fixes the corresponding quest dialogue for Rufinus, the two shrine guards and other members of the legion, as well as Furius cowardly running away instead of attacking. (Bullfrog) --Fixed quest "Telvanni Hortator" "extra quest" stuck in log, "sole survivor" message when you are not and incorrect condition and order in script "fbmwTelvanniHortCount". (Bullfrog) --Modified JDLevitationNormalScript, JDLevitationStrongScript, JDLevitationWeakScript and JDLevitationWildScript to make use of the new iLevActive variable (Bullfrog) --Changed "JDLevitate" script to use the configured keys for movement instead of WASD (Bullfrog) --Fixed incorrect event handler in script mwMainMenuScript (Bullfrog) --Added new variable "iLevActive" to quest script "JDLevitationDataScript" to be used by other mods to check if levitation spell is active (requirement for the Realistic Gravity Patch https://www.nexusmods.com/oblivion/mods/54312) (Bullfrog) --Fixed incorrect conditions and order in script "fbmwTelvanniHortCount" (01022DDF) --Fixed duplicate item bug in script "fbmwbmHeartFangHuntScript" (01F8B82D) --Modified script "fbmwbmKrishScript" (01F8B82A), so his follow package can work properly during quest "The Castle Karstaag" (0101B6C3) --Added GetDead code to script "fbmwbmlightkeeper" (010197c4), so we don't get an infinite visual REHE magic effect bug when the "Lightkeeper Grahl" dies --Fixed script "fbmwTRrChampionScript" (0102A44B) to keep Karrod in position in the throne room, so the duel can be started --Added OnHit block to Sigvatr's script (01F8AC48) to make him fight back when the player attacks him during quest "A Wife's Retribution" (0101B6CF) --Added OnActivate block to Aesliip's script (01F8B1AB) to prevent the "I have no greeting!" message when the quest "The Skaal Test of Strength" (0101AF8D) isn't running --Fixed dialogue (013233F0) for quest "A Woman Scorned". The dialogue script was not compiled, causing the quest to be stuck forever in stage 10. --Fixed dialogue (0132345E) script that enabled the wrong rat reference --Fixed dialogue (01F8AB62) script to make Ahnia attack the player instead of running away. Also fixed typo in her name. --Fixed dialogue (01320622) and script to make Gavis Velas attack the player instead of running away --Fixed incorrect condition for quest "Fighters Guild: Desele's Debt" dialogue (01F8A6A0) --Fixed missing condition to dialogue (01F8A62A) for Fighters Guild quest "Hunger in the Sarano Tomb" --Fixed missing condition to dialogue (01321D58, 01F8A624, 01321D55) for Fighters Guild quest "Silence TongueToad" --Fixed missing condition to dialogue (01321817, 01F8A523) for Fighters Guild quest "Beneran's Bounty" --Fixed missing condition to dialogue (01010A31) for House Hlaalu quest "Dealing with Orvas Dren". It's not supposed to be available when Orvas Dren is already dead. --Fixed missing condition to dialogue (01F8A5E1, 01321BAF) for Fighters Guild quest "The Verethi Gang". It was available even after the quest was completed. --Fixed missing condition to dialogue (0132130B, 0132130C, 01F8A4C3) for Thieves Guild quest "Hrundi's Lover". --Fixed missing condition to dialogue (01F8A438) for Fighters Guild quest "Berwen's Stalker" --Fixed dialogue script for "Malacath's Quest" (01002C88) dialogue 01320FDF, 01F8A999 and 01F8A99B to make them attack instead of running away --Fixed incorrect condition order and target in dialogue (0100A1E8, 010269E6, 0100A1EA, 010269E5) for quest "Destroy Dagoth Ur) --Fixed incorrect dialogue conditions (01321FA9, 01321FAA and 01006000) for "Imperial Legion: Lord's Mail" quest, that did not allow the quest to progress. --Fixed dialogue (01F8AC72) could be exploited for an unlimited supply of Cyrodiilic Brandy. This is supposed to happen only once. His regular greeting should be (01F8AC73). --Fixed "Ulms Drathen" interfering in the duel with "Giras Indaram" during the quest "House Redoran: Armor Repair Debts" (Ref 01840035; dialogues 01323093 and 01003BDE) --Fixed quest fbmwICMarshmerrow (0100B822) cannot proceed, because Balur Salvu (012604cc) does not have the correct dialogue conditions (01F886B7 and 01F886B8). --Siege at Firemoth: The Grurn has over 52,000 health. Even with over 100 blade skill, I was unable to make a dent. (Bullfrog) --Tul's Escape: When Tul asks for help, there is only an option to refuse him, not to help him. (Bullfrog) --Rabinna's Inner Beauty: The hatch leading to the basement of Fatleg's Drop-Off cannot be activated. (Bullfrog) --Bug in dwemer ruins which causes the player character and NPCs to shake violently. (Bullfrog) --Blades Trainers: Sjorvar and Gildan did not recognise me as a member of the Blades. (Bullfrog) --If you have any Fighters Guild quest active, Percius Mercius in Ald'ruhn loses his dialogue topics. (Bullfrog) --Imperial Legion, Rescue Jocien Ancois: Zennammu is marked as an Urshilaku Ashlander, killing her fails the main quest. (Bullfrog) --Marsus Tullius's Missing Hides: Stentus Tullius doesn't have any relevant dialogue options, so you cannot complete the quest. (Bullfrog) --Dreams of a White Guar: Incorrectly uses the Morag Tong quest icon. (Bullfrog) --Imperial Legion, Lord's Mail: The quest didn't begin when I spoke to Varus Vantinius. (Bullfrog) --Mehra Milo and the Lost Prophecies: Caius Cosades doesn't promote you to operative. (Bullfrog) --Thieves Guild, Felen's Ebony Staff: Big Helende asks for the staff but doesn't start the quest. (Bullfrog) --Thieves Guild, The Brothers Ienith & Kill Hard-Heart: Missing quest topics with Gentleman Jim Stacey. (Bullfrog) --Mages Guild, Warlock's Ring: Ajira has a bug where the wrong message is shown for duties. (Bullfrog) --Telvanni Hortator: Quest completes immediately, even if you are not a Telvanni member. (Bullfrog) --House Redoran, Guard Sarethi Manor: The assassins didn't attack Athyn Sarethi. (Bullfrog) --Temple, Crosier of St Llothis the Pious: Uvoo Llaren wouldn't offer the quest. (Bullfrog) --Occasional map marker bug pointing to cell 0,0. (Bullfrog) --Nix Hound crash on hit. (Bullfrog) --Not promoted from Clanfriend to Hearthfriend during the Ashlander main quest. (Bullfrog) --Tul's Escape: Dialog has a condition on Twin Lamp >= 10 that should be removed. (Bullfrog) --Blades Trainers: Incorrect faction rank condition for the dialog. (Bullfrog) --Morag Tong writs overlap with crime. Bounty added even after showing writ to an ordinator. (Bullfrog) --Fighters Guild questline - In Egg Poachers, if poachers are killed early, quest reactivates. (Bullfrog) --Storage houses in the Skaal village exterior have clipping containers. (Bullfrog) --Caldera Mine slave key doesn't work. (Bullfrog) --Rethandus Tomb's last chamber has giant bones in the ashpit. (Bullfrog) --Maar Gan Outpost has floating crates. (Bullfrog) --Ebernanit Shrine's Dagon statue lacks the Daedric Chant sound effect. (Bullfrog) --Solstheim enemies use MW leveling; level 60 Frysehag can spawn. (Bullfrog) --Various Solstheim creatures lack AI packages for idling or wandering. (Bullfrog) --Door to Bamz-Amschend unreachable without TCL. (Bullfrog) --Fathasa Llethri refuses to speak with vampires in the 'Boy Who Would Be Undead' quest. (Bullfrog) --Verminous Fabricants skeleton stretching. (Bullfrog) --Blood Ties quest: Sinyaramen refuses dialog for potion delivery. (Bullfrog) --Uncle Crassius offers infinite promotion dialogue but won't offer relevant quests. (Bullfrog) --Telvanni Hortator quest completes immediately on assignment. (Bullfrog) --No Telvanni mouths in Sadrith Mora, making quest progression impossible. (Bullfrog) --Snowy Granius falls through a bridge. (Bullfrog) --Casting Almsivi Intervention near Vivec teleports to Mournhold instead of the Temple District. (Bullfrog) --Big tree outside Andrano Tomb has clipping issues. (Bullfrog) --Various incorrect textures and normal maps in Vivec and nearby areas. (Bullfrog) --Rat in the Pot severe FPS drops after two minutes. (Bullfrog) --Model issues with exudaeuruinu02.nif (missing gloss). (Bullfrog) --Urshilaku banners and other objects need alpha fixes for ashstorms. (Bullfrog) --Bubbles in ashmire float above and disappear. (Bullfrog) --Various combat creatures stuck fighting in certain camps. (Bullfrog) --Kwama worker idle animation bug. (Bullfrog)