The models you currently have in your portfolio is unfortunately not up to the standards of the project. If you wish to give another model a go, we need to see an example of work that is on par, or higher level of that of Skyrim models. This is for the sole reason that teaching newcomers has started to drain energy from the project, and delaying existing artists.
I have no finished projects at that level yet, but I have things in progress. But I can recreate something from Morrowind in Skyrim detail and post it here for you to see :)
Also, if you're interested in Landscaping, you'll need to provide some examples of what you can do in the creation kit. Our focus is on caves at the moment, so if you want to create an environment for us to look at that would be very helpful! If you aren't familiar with the Creation Kit Bethesda has a great series of tutorials on the basics of dungeon and world building.
I've made a cave example called "SHOWCASE_Appear.esp". This is just a small cave with a few distinct features. With time I could make things like it in a much larger scale with more detail. I haven't made any navmesh, creatures or spawning area. This esp file is just to showcase a cave.
For level design, it isn't quite at the level we are looking for in our team. There are gaps caused by incorrect snapping, and the rooms are very blocky and barely have any detail added on top of the basic tileset. If you wish you can practice further and then reapply.
Hi Appear,
The models you currently have in your portfolio is unfortunately not up to the standards of the project. If you wish to give another model a go, we need to see an example of work that is on par, or higher level of that of Skyrim models. This is for the sole reason that teaching newcomers has started to drain energy from the project, and delaying existing artists.
Thank you for you response!
I have no finished projects at that level yet, but I have things in progress. But I can recreate something from Morrowind in Skyrim detail and post it here for you to see :)
Also, if you're interested in Landscaping, you'll need to provide some examples of what you can do in the creation kit. Our focus is on caves at the moment, so if you want to create an environment for us to look at that would be very helpful! If you aren't familiar with the Creation Kit Bethesda has a great series of tutorials on the basics of dungeon and world building.
Good luck!
I've made a cave example called "SHOWCASE_Appear.esp". This is just a small cave with a few distinct features. With time I could make things like it in a much larger scale with more detail. I haven't made any navmesh, creatures or spawning area. This esp file is just to showcase a cave.
Your link doesn't seem to be working, could you try a different method of hosting the file?
Sure, looks kinda shady but atleast it works: http://www.megafileupload.com/jpP3/SHOWCASE_Appear.esp
For level design, it isn't quite at the level we are looking for in our team. There are gaps caused by incorrect snapping, and the rooms are very blocky and barely have any detail added on top of the basic tileset. If you wish you can practice further and then reapply.