I've made a big mod for Morrowing way-back (details in the PDF)
Haven't done modding or modeling for a while, and will need to catch-up on CK and it's scripting-language (if I get scripting-tasks), but it shouldn't be a problem for me (I code in many languages already).
Weta is keeping me busy these days, so I'll probably be able to contribute mainly on weekends, but it would be nice to return-to-my-roots (so-to-speak) helping out in this super-awsome project, reviving one of my all-time favorite games :)
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Hello Ainur,
Is it wrong to assume that you work with Erik at Weta? It seems almost too coincidental ;) I'm sure we could find a use for you around here. I'm curious as to how your modeling skills are these days, Zbrush, low/high poly all that jazz? Otherwise coding should be along to send you a PM relativly soon.
Its so strange how so many of us come from Wellington, NZ. Theres another guy who is down at workshop too.
https://nz.linkedin.com/title/cg-supervisor/wellington
must be something in the air... :)
Anyway, landscaping requires a test. Crusty should be along to throw one at you if that's the direction you want to go in. For coding, Cesare should send you a PM.
PM sent for coding.