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[Level Design/World Building] Long Time Lurker

Submitted by BigKDevlin on
Attachment Size
App Short Take 139.87 KB

Hello everyone,

I am looking to join this project because, after reading/seeing about it for a few years, I feel I have the proper qualifications to join up! 

I have a BS in Game Design from Full Sail University and I have been working with the Creation Kit since it's debut. I have created several personal mods (adding factions, expanding areas and cities, etc.) for awhile and I am currently working on a new mod that will expand the lackluster magic-user storyline(s). 

My absolute favorite thing to do in the CK is interior level design, although exterior worldscaping is not foreign to me. Anything from small caverns to sprawling fortresses are well within my wheelhouse, and I would absolutely love to work with a team that wants to bring a classic like Morrowind into the (more) modern era. 

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Last edited by Cesare on 13 Dec 2016 - 13:12.

Hi BigKDevlin ! Thanks for applying !

We reviewed your application and your skills and experience will definitely help. However, we are more interested in Creation Kit experience and what you submitted is, as of yet, not enough to join our project. Thus, we ask that you submit a new sample cave, using Skyrim's Assets to show us that you understand the design and can properly clutter a cave with rocks, plants, FX, lighting, etc.

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Does it have to be a cave? Or can I do something more along the lines of a Dwemer dungeon? I have a few ice caves up and running already for my new mod, but I just wondered. 

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I decided to make a cave anyway. 6hrs of work time tonight and this is what I've got :) Custom NavMesh, traps, FX, lighting, enemies, patrols, etc. are all present as well as the level design. Oh, and an easy jumping puzzle.

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tiegcave02.jpg 304.05 KB
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tiegcave17.png 772.19 KB
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Can you please provide the plugin file as well ? 

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I can. It has a few other unfinished levels, but the one you're looking for is called "Tieg Cave". 

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deneril.esp 122.7 KB
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PM sent.

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