| Attachment | Size |
|---|---|
| modeltoskyrimguide.pdf | 1.3 MB |
I have found the ability to bring my models into Skyrim to be quite useful. Not only does it provide the personal satisfaction of seeing the end result of your work, but it also allows the identification of certain issues that might not have been apparent through the initial creation of the model. So, I have written up a tutorial on the subject, with information on exporting NIF files, NifSkope, and the Creation Kit. Any suggestions about improving the guide are appreciated, especially from those experienced in this area. Note that this guide is primarily concerned with statics.
I plan to update this guide as needed, or when I learn something new about the process.

Thanks for this! Super
Thanks for this! Super helpful.
Also For maya users, I think you need to export your models as .fbx 2009 files if you want to retain your vertex data, however I'm not 100% on this.