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[REL/WIP] Hlaalu Architecture Remade 0.9

Submitted by Surronti on

Screenshots: https://imgur.com/a/xxud2Tm

The meshes are here: https://drive.google.com/file/d/1Ft3Jhwn6sllkzhlbP9P3u3UP-SuGH5aR/view?usp=share_link

The textures will be available on Nexus in various size, right now they can be downloaded here: https://drive.google.com/file/d/1QJNSu27Io4oaIKKmFuGfvdZOZg0muwro/view?usp=share_link

This is a remake of the Hlaalu architecture found in Morrowind. It tries to make use of Oblivion's engine capabilities, like normals, parallax, and reflection maps, to give a realistic feel to the cities. It's still a test version, however, and will very likely be subjected to change. The main reason why I am publishing it is to hear opinions from other people.

I am mostly interested in hearing about:

  • The tiles at the corners of the buildings (I am considering turning them into plaster or something else)
  • The slanted part of the walls close to the ground, below the plaster
  • The cover at the sides of the stairs
    (if you don't like the three above this line, you can go to textures/morroblivion/improved/architecture/hlaalu/ and delete the files that start with txuhlaaluusideedge and txuhlaaluutopedge)
  • Brightness levels
  • Stuff which you think doesn't fit
  • Transitions from texture to texture that you think don't work right.

The meshes contain UV corrections and enable additional textures, as well as parallax.

I have also included a couple files that aren't strictly Hlaalu: some clutter (new crates and baskets) and Imperial walls. If you don't want them, you can delete textures/morroblivion/improved/architecture/imperial , textures/mip , and meshes/mip.

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Last edited by Surronti on 26 Dec 2022 - 15:12.