Hi everyone , i have big problem with Morrowblivion , outside on the normal land monsters and human hostile mobs no longer rush to attack me , instead they just stand and vawe their weapons , only way to fight them is close combat, NPC inside villages and cities move normal .Now it started doing in dungeons as well , if anyone could help i would be gratefull , game is no longer fun anymore :/
I had the same problem but
I had the same problem but managed to fix it after seeing this post (https://tesrenewal.com/forums/morroblivion-problems/disposition-lighting-scripting).
Using TESIVEdit, I edited morrowind_ob.esm and deleted random scripts until I figured out which one was causing this issue. I don't know if it will work for anyone else, but try this:
Using TESIVEdit, open "morrowind_ob.esm" and go to "script". Scroll through all scripts to "0101E4CD fbmwBMMissionaryScript". Right click it and in the context menu that appears, click "Remove". Wait for the "warning" timer to expire, and then click "yes". Close TESIVEdit, and it will save morrowind_ob.esm.
Now you should be good to go. Hostile enemies can move again.
Building on placeholder17's
Building on placeholder17's investigation, I've made a patch for this issue.
The problem appears to be caused by the relocation of Mirisa to Solvjord, which is done as part of The Mead Hall Massacre quest. Her script sends her there over and over again, rather than just once, and somehow this is having an effect on all enemies.
The patch fixes the script so that she is only sent to Solvjord once, and I've also made it so that following her rescue, she now offers services in the shrine as she is meant to.
frond wrote:
frondBuilding on placeholder17's investigation, I've made a patch for this issue.
The problem appears to be caused by the relocation of Mirisa to Solvjord, which is done as part of The Mead Hall Massacre quest. Her script sends her there over and over again, rather than just once, and somehow this is having an effect on all enemies.
The patch fixes the script so that she is only sent to Solvjord once, and I've also made it so that following her rescue, she now offers services in the shrine as she is meant to.
This sounds really awesome! I will try it out the next time I have time to test the bloodmoon bugs. Thanks!!

Does this happen with your
Does this happen with your current saved game only or even with new games? How about Oblivion -- are those games affected? Also, are you running version 064 of Morroblivion? The latest version of OBSE? Please post your mod load order and any OBSE plugins you may have installed. This will give us a better idea of where the issue lies.