Talking about this quest:
http://www.uesp.net/wiki/Morrowind:Shut_the_Mines_Down
many dialogue conditions for "halt the mines" topics are a mess, which makes the quest make few sense and be unintendedly arcane, with characters who should hint the way to the player, not doing so. Looking at this topic reveals that many lines have contradictory conditions, resulting in them never firing, for instance:
http://pasteboard.co/wHrNYHI.jpg
it requires the speaker of the line to be two different npc's at once! Obviously, one of these "equal to" needs to be "equal to/or"
Or:
http://pbrd.co/1GvwEkX
It requires the speaker to be both the Khajiit slave Dahleena and an Imperial. (besides the contradiction, there's already a special line for Dahleena - "Shut down the mines? Dahleena is head of all slaves...", so the equal to = Dahleena condition needs to be removed, same with the "free Dahleena and the slaves..." answer).

I understand your concern it
I understand your concern it is quite weird to see that does the original game cause it to be so?