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Silt Strider & Mage's Guild Teleport Issue

Submitted by Ileraw on

Installed the new version of Morroblivion v. 0.66 with the mods I wanted. When I go to the silt strider at Seyda Neen there is the dialogue topic "destinations". I click it and the travel NPC tells me where she can take me, but no actual option for destinations comes up. I walked to Balmora, same with the silt strider there. The mage's guild teleporter has the same problem. Here is my modlist: And I am also using the Synth voice mod if that might affect anything. Help would be appreciated. Oh and I'm using Northern UI with a controller as well I forgot to mention.

Click here to expand or collapse this section
00  Oblivion.esm
01  Morrowind_ob.esm
02  Unofficial Oblivion Patch.esp  [Version 3.5.7]
03  DLCShiveringIsles.esp
04  Unofficial Shivering Isles Patch.esp  [Version 1.6.0]
05  DLCHorseArmor.esp
06  DLCOrrery.esp
07  DLCVileLair.esp
08  DLCMehrunesRazor.esp
09  DLCSpellTomes.esp
**  EVE_StockEquipmentReplacer.esp
0A  DLCThievesDen.esp
0B  Morrowind_ob.esp
**  ClothingReplacer.esp
++  Morrowind_ob - MorroblivionTreeReplacer.esp
++  Morrowind_ob - Morroblivion Maps.esp
0C  Morrowind_ob - Conversation.esp
0D  Morrowind_ob - UCWUS.esp
0E  DLCBattlehornCastle.esp
0F  DLCFrostcrag.esp
10  Knights.esp
11  Walk faster.esp
12  AdvancedHealthRegen.esp
++  Magicka Regen x2.esp
13  Oblivion_Character_Overhaul.esp  [Version 2.0]
++  mw_OblivionLegionArmor.esp
14  mwStartingSpells.esp
15  mwMultiSkillTrainers.esp
16  Morroblivion - MDP 2016.esp
17  mob_mirisa.esp  [Version 1]
18  mob_essential_mudcrab.esp
19  Tel Nechim.esp
1A  Morroblivion - Scattered Tomb.esp
1B  Morroblivion - Caldera Mine - Clutter Monkey Overhaul.esp
1C  Dulsya Isles.esp
**  Morroblivion-OCO2-Facelift.esp
1D  The Brutal Vault.esp
1E  The Shadowed Tunnels.esp
1F  Morroblivion - Gods Cosmetic Overhaul.esp
20  MO Fort Darius2.esp
21  Egg Mines Clutter - Monkey Overhaul.esp
22  Bonecave Dungeons Merged.esp
23  GnaarMokExpanded.esp  [Version 1.0]
24  Vassir-Didanat Mine Overhaul.esp
25  Vampire Clans - Clutter Monkey Overhaul.esp
26  Morrowind_ob - Chargen and Transport Mod.esp  [Version 13]
++  mob_sugar_tolerance.esp
27  Morrowind_ob - Symphony.esp
28  FOV Modifier.esp
++  Carry Weight Modifier x3.esp
29  Purge Cell Buffers ++.esp  [Version 1.0.0]
2A  Bashed Patch, 0.esp
2B  Maskar's Oblivion Overhaul.esp  [Version 4.9.4.2]
2C  Faster Level Up x2.esp

 
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Last edited by Ileraw on 16 Jan 2022 - 13:18.

Ileraw

Installed the new version of Morroblivion v. 0.66 with the mods I wanted. When I go to the silt strider at Seyda Neen there is the dialogue topic "destinations". I click it and the travel NPC tells me where she can take me, but no actual option for destinations comes up. I walked to Balmora, same with the silt strider there. The mage's guild teleporter has the same problem. Here is my modlist: And I am also using the Synth voice mod if that might affect anything. Help would be appreciated. Oh and I'm using Northern UI with a controller as well I forgot to mention.

Click here to expand or collapse this section
00  Oblivion.esm
01  Morrowind_ob.esm
02  Unofficial Oblivion Patch.esp  [Version 3.5.7]
03  DLCShiveringIsles.esp
04  Unofficial Shivering Isles Patch.esp  [Version 1.6.0]
05  DLCHorseArmor.esp
06  DLCOrrery.esp
07  DLCVileLair.esp
08  DLCMehrunesRazor.esp
09  DLCSpellTomes.esp
**  EVE_StockEquipmentReplacer.esp
0A  DLCThievesDen.esp
0B  Morrowind_ob.esp
**  ClothingReplacer.esp
++  Morrowind_ob - MorroblivionTreeReplacer.esp
++  Morrowind_ob - Morroblivion Maps.esp
0C  Morrowind_ob - Conversation.esp
0D  Morrowind_ob - UCWUS.esp
0E  DLCBattlehornCastle.esp
0F  DLCFrostcrag.esp
10  Knights.esp
11  Walk faster.esp
12  AdvancedHealthRegen.esp
++  Magicka Regen x2.esp
13  Oblivion_Character_Overhaul.esp  [Version 2.0]
++  mw_OblivionLegionArmor.esp
14  mwStartingSpells.esp
15  mwMultiSkillTrainers.esp
16  Morroblivion - MDP 2016.esp
17  mob_mirisa.esp  [Version 1]
18  mob_essential_mudcrab.esp
19  Tel Nechim.esp
1A  Morroblivion - Scattered Tomb.esp
1B  Morroblivion - Caldera Mine - Clutter Monkey Overhaul.esp
1C  Dulsya Isles.esp
**  Morroblivion-OCO2-Facelift.esp
1D  The Brutal Vault.esp
1E  The Shadowed Tunnels.esp
1F  Morroblivion - Gods Cosmetic Overhaul.esp
20  MO Fort Darius2.esp
21  Egg Mines Clutter - Monkey Overhaul.esp
22  Bonecave Dungeons Merged.esp
23  GnaarMokExpanded.esp  [Version 1.0]
24  Vassir-Didanat Mine Overhaul.esp
25  Vampire Clans - Clutter Monkey Overhaul.esp
26  Morrowind_ob - Chargen and Transport Mod.esp  [Version 13]
++  mob_sugar_tolerance.esp
27  Morrowind_ob - Symphony.esp
28  FOV Modifier.esp
++  Carry Weight Modifier x3.esp
29  Purge Cell Buffers ++.esp  [Version 1.0.0]
2A  Bashed Patch, 0.esp
2B  Maskar's Oblivion Overhaul.esp  [Version 4.9.4.2]
2C  Faster Level Up x2.esp

 

I'm running an extremely similar setup and actually use Silt Strider during testing. I think something is out of order. Try running LOOT it has fixed many user problems!! Also make sure to use Dagger Galore Patch it contains further fixes for v066.
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Sorry for the bump here, I would like to point out the cause of this is Dulsya Isles.esp, I had the same issue and noticed a similar post on the mods page. Removing that mod made silt striders work again, so I think something in it conflicts with the travel system.

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