i guess its time to release this one, it has been on my harddrive for a month now :P
just replace the old siltstrider with this one, the old one was an activator but
i have made this a creature that doesnt move and cant be killed.
also remember to raise the siltstrider slightly above ground, or else
it will not stay in its location!!
download link:
http://www.mediafire.com/?z795jcmyssd76kc
settings(its important that these cs settings is followed):





Especially note the "Nif w/ Manager" option.
You also need to use the Civ4 Animation utility as with creatures and assign the sequence name as "Idle" with loop enabled.
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Another way is to merge the parts in nifscope.
Export one single Nif w\o animation {uncheck both flatened Heirachy and Skeleton Only} and one normal KF {as a usual creature type Idle animation} ... then attach the animation to the mesh using nifscope {Spells-> Animation->Attach KF} and save the file.
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Otherwise a creature is also alright ....