So our SFX department has been making a ton of great content recently that is just itching to be put in-game. Currently we have no one dedicated to implementation. So this is just a casual job posting for anyone with Creation Kit Experience who'd be interested in giving this a go. Primarily this is environment FX for now, but we're also branching out into magic soon.
What you Need:
1.Creation Kit
2. Experience With the Creation Kit's SFX systems.*
3. Preferably a quick sample .esp + sound files that show off you can do this in some small way. I'd recommend changing the interior sounds in a skyrim interior somewhere to show you have the know how.
* If you're interested in this but don't have experience, it isn't a difficult thing to teach yourself. All I'd ask if that you do a quick .esp mod to show off that you can add unique sounds to say an interior house cell and I'm down for getting you onboard to give it a shot. I don't have time to teach you but the creationkit.com has some good tutorials on this if you want to get into modding.
Thanks prospective volunteers!
Tue, 12/08/2015 - 15:08
#1
Help Wanted: SFX Creation Kit Implementation
