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[Question] Morroblivion INI configuration

Submitted by qwertyasdfgh on

Starting from v060 Morroblivion will have it's own INI file, whre you'll be able to configure some aspects of the mod to your liking.

Please post your requests here - if you want new feature or existing one to be toggelable.
If it's feasible, I'll add a configuartion option.

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The first thing that comes to mind is to be able to turn off the start of the Tribunal questline with the Dark Brotherhood attacks. Really annoying for a new character. 

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Actually, it's not supposed to start on new game in Morroblivion, but only when you reach significant rank.

There was a bug, however, when DB attack happend once you reached level 14. It's fixed in the next version.

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Great to hear, another option could be to completely disable ash storms. They're still there even after the main quest and they always kind of annoyed me even in Morrowind itself.

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You mean Blightstorms? I don't think regular Ashstorms are supposed to be disabled after MQ.

In any case this is something that's not easily done with pure scripts (otherwise it would've been done already)

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turn on and off quest markers / quest objectives

turn on and off fast travel (map icons are discovered but never turn to the fast travel type)

i know those would be difficult to implement but i have seen them requested in the past anyway

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fix things like this ..

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Pages is for IDEA'S for Morroblivion .INI , Main Problem with Suit it Is Meant to Be Worn as A Complete Suit Cause if you Put on the Boots,and Gaunlets  There are no Errors or Gaps in NPC Body..

Delete both these postings or Shift them.

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turn on and off quest markers / quest objectives

turn on and off fast travel (map icons are discovered but never turn to the fast travel type)

Done.
(Some quests will still have no map markers regardless of the setting, cause they aren't set up yet)

fix things like this ..

I'm not working on Tribunal at the moment (and this is off-topic anyway).

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