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3D Modeling

Submitted by Sunev on
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sunev_1091.pdf 142.33 KB

Hello!

I recently completed my masters in Computer Animation and I'd love to join you. I often use ZBrush for organic modeling and Maya for polygonal modeling and retopology. I also have some basic skills in rigging and animation, should it be needed.

I went through your "list" of needed material, and although I have a greater passion for creature and character modeling, I'd be more than happy to help with everything else.

 

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Hey Sunev! Our current focus right now is environment art and modular kits. Do you have any experience with those things? Or do you greatly prefer character art instead?  Making props and clutter is also still needed as well. Thanks for putting in an application [External image]

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Hey Sunev! Our current focus right now is environment art and modular kits. Do you have any experience with those things? Or do you greatly prefer character art instead?  Making props and clutter is also still needed as well. Thanks for putting in an application [External image]

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Hi Cyanide!
To be honest i don't have much experience with enviroment art and modular kits, but I'm pretty used to model props and causing some clutter :3

(I hadn't noticed one of the links on the pdf wasn't working... Here it is: https://drive.google.com/drive/folders/0B3ioN23DB0g5ckZEa01oMWlPWTg?usp=sharing  )

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