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[Mechanics][Coding] Seasoned TES modder specializing in gameplay and character options

Submitted by tejon on
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Hmm. I think most of what I would write here, I already put under Skills & Experience in the actual application!

To summarize:

  • I have done thorough, carefully balanced (and where relevant, lore-intensive) overhauls of Oblivion's character advancement system, birthsigns, racial abilities, and various odd mechanics (mostly Morrowind-inspired, such as lock bashing and spell failure).
  • I've done less for Skyrim, but enough to be comfortable with the CK's differences from the old CS.
  • Coding is obviously part of the job, but to be clear, I am applying primarily as a character system/options designer; that is where I have passion, strong philosophies, and (I think) exceptional skill.
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Last edited by tejon on 13 May 2018 - 21:04.