Skip to main content

Need help with creatures?

Submitted by T.D.W. on
Attachment Size
picture_002.jpg 509.12 KB
picture_003.jpg 1.15 MB
picture_005.jpg 131 KB
picture_004.jpg 86.03 KB
picture_001.jpg 324.75 KB

Hi guys, I'm a 3D modeler and texture artist and my main interest lies in creatures and characters. If you should still need some more creatures for the project, let me know. Got not that much free time due to my job, but may do some creatures that are not needed immediately.

 

Karma: 3 (3 votes)
Last edited by T.D.W. on 6 Apr 2014 - 04:10.

Wouldn't mind seeing some modeling you've done :P The concepts are great.

Karma: 0 (0 votes)

Which ones, they all look like art except for the gargoyle-like one :P

Karma: 0 (0 votes)

All of em if you look closely :) They are looking great and im sure we could use your help, TDW i think you should try and contact happychappy, eloth or Ravanna - they know whats what.

Karma: 0 (0 votes)

i think those pictures are models over-edited in photoshop, but they look nice

Karma: 0 (0 votes)

DaedricLord

i think those pictures are models over-edited in photoshop, but they look nice

Yeah, I added some smoke and fire and lighting in PS, besides that all you see is modeled.

Karma: 0 (0 votes)

Um, ya guys those are all models....Currently most creatures have been claimed I can't go indepth about because im leaving to go somewhere but happy to see another modeller.

Karma: 0 (0 votes)

There are still additional creatures we wanted to have, but lacked modellers to create them :D That is of course unless your amazing 3D talent can't be directed into more urgent areas of modelling.

Karma: 0 (0 votes)

looks good hope u can find a creature most are done ore a w.i.p

but tribunal creatures are 0 % done and because it is a dlc not much work is gone be done any time soon 

(also the rat is done but a bit ugly and the first picture looks a bit like a rat but i dont wanne say it whit out () els the karma point me down i think[External image]) 

also any 1 knowe if there is a updated list whit ccreatures?

Karma: 0 (0 votes)

All the Vvardenfel creatures are claimed or wip, but you can have a go of bloodmoon or tribunal creatures

 

TRIBUNAL    
Almalexia   OPEN
Centurion Archer SKYRIM BETH/ZENIMAX
Goblin   OPEN
Goblin Officer   OPEN
Goblin Warchief   OPEN
Verminous Fabricant   OPEN
Hulking Fabricant   OPEN
Imperfect   OPEN
Lich   OPEN
War Durzog   OPEN
Wild Durzog   OPEN
     
     
BLOODMOON    
Ettiene of Glenmoril Wyrd   OPEN
Karstaag   OPEN
Grahl   OPEN
Plague Bear   OPEN
Plague Wolf   OPEN
The Udyrfrykte   OPEN
Tusked Bristlebacks DRAGONBORN BETH/ZENIMAX
Hircine   OPEN
Horkers SKYRIM BETH/ZENIMAX
Rieklings DRAGONBORN BETH/ZENIMAX
Wolf SKYRIM BETH/ZENIMAX
Snow Bear SKYRIM BETH/ZENIMAX
Snow Wolf SKYRIM BETH/ZENIMAX
Spriggans SKYRIM BETH/ZENIMAX

 

Karma: 0 (0 votes)

For you this would be my suggestion- imperfect in the clockwork city

Karma: 0 (0 votes)

What about female Dwemer spectres, female corprus beasts, and female ash creatures (excluding Ascended Sleepers, of course).  Possibly even beast forms of these corprus beasts?

Ravanna said none of our current modelers would be available for this, but said if a new modeler came about it might be possible.  Are you that modeler, T.D.W.?  Are you a bad enough dude to get some chicks modeled up for greater immersion?

Karma: 1 (1 votes)

A character artist makes armor and clothing in addition to monsters, so perhaps you would enjoy to try your hand on a set of armor. I believe the Orcish armor is available and with your skills it might be right up your alley. We even have a fresh new concept from our own Dragomir:

[External image]

I know that making monsters is very fun, but making extra versions of already claimed monsters, or starting early on expansion pack monsters isn't going to get us any closer the core game beta release. Besides, an armor set will add some variety to your already very impressive portfolio.

Karma: 0 (0 votes)

Eloth suggested me three creatures from Bloodmoon which are Grahls, Udyrfrykte and Kaarstag, but if other creatures are of more importance, I'm open for suggestions. Female versions should be no problem and armors, although it has never been my focus should be no problem either. In the end it's all just geometric shapes.

 

 

Karma: 0 (0 votes)

The tasks i have given you are still standing and still valid, morrowind creatures will be taken care of by other modellers.
Karma: 0 (0 votes)

these are nice composite scupts, but making game res models is a very different ballgame.

Focus on sculpting pure detail and leaving very little to photoshop other than dirt/grime/colour.

You must also show understanding of low poly, UV, and baking.

 

Karma: 1 (1 votes)

shit, i wish i could do the orc amor :). damn i kinda love orcs. but since iam not rdy with the netch leather armor i wait what comes next in line :).

Karma: 0 (0 votes)

Ravanna

these are nice composite scupts, but making game res models is a very different ballgame.

Focus on sculpting pure detail and leaving very little to photoshop other than dirt/grime/colour.

You must also show understanding of low poly, UV, and baking.

 

Yeah, in fact most of my models are game res models, like the tree guy for example. I'm familiar with the whole highpoly to lowpoly workflow. I use Blender since version 2.45 and ZBrush since version 3.1.

I use Photoshop for enhancing the textures, cause though ZBrush is very good, there are limitations due to resolution and RAM of my PC.

I will work on the creatures Eloth gave me and you may review them then, if you like. I'll try the best I can. ;)

Karma: 2 (2 votes)

YES another blender user in the house. :)

Karma: 0 (0 votes)

T.D.W.

 

Yeah, in fact most of my models are game res models, like the tree guy for example. 

Ya, remember that ent from project merp [External image]

Karma: 0 (0 votes)

Fuck yea blender. Bro-fist me man!

Karma: 0 (0 votes)

Haha, yeah, I'm a Blender-head through and through. Tried 3ds max and Maya, but went back to Blender soon. In fact I mostly still work with version 2.49b, cause it is so basic and let's me work very fast vs. new Blender where you have to scroll through endless menues.

So I guess I will open up a creature thread then. Need some advice from you guys concerning which skeleton to use for the Grahls, which will be the first creature I'll work on.

Karma: 0 (0 votes)