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Skywind content

Submitted by Masser on

Hello. I want to ask the developers: what are you planing to do with slavery/abolitionism, and vampirism systems?

I think, what most of players(especially, oldfags) wants to see something more, than two slavetraders with two khajiits in cages, 2-3 stupid slavers and the same number of quests. And the same thing with Twin Lamps.

It's Morrowind. Where's a big slavemarkets, slave/master relationship, transiting slaves by smuggles through the borders, slt? Where's quests, telling us about Nerevarin following in Lincoln's steps, and destroying slavery? Raids on caravans and farms, transiting released slaves(again, yeah) back to home?

And vampirism system. It's bugged. I really don't want to see it(or Skyrim system, God help us) in Skywind. I like the idea of clans, but there's very few quests(go and steal some s**t, kill the other clan's members). Relationship of clans, using cattle's(is it right word?)) blood, vampire's abilities and skills?

Yeah, and dialogues(not connected with other two paragraphs). I think, most of us has already get tired of standart "Morrowind wisdom", "advises" and "rumors" topics. Maybe, you can put in game dialogues from Less Generic NPC's, or stl?

Karma: 1 (1 votes)

I'll be looking forward to seeing your mods come out. As for the team here, there are enough projects to work on without adding everyone's wishlist to the base game. I already added in the vampire quests, and yes they are boring. However, that is what Morrowind gave us and therefore it is what will be in this mod. Please feel free to improve on it.

Karma: 2 (2 votes)