Hello all,
So I am a bit curious on some more information. I am a programmer who is well versed in C++ and most other languages, I am a decent audio engineer and music composer. I have some experience with 3d modeling, but have just started dabbling with it so I still consider myself a scrub. I can do more stylized things with lower poly count, but nothing of Skyrim status really (frankly not all that interested in doing that side of things, as most of my ideas are in a more sleek and modern looking N64 game style in my head [Windwaker still had some of the best designed graphics of all time, IMO]). Anyways, I'd like to help out where I can, is there a list somewhere of "to do" items. Preferably I'd love to be on the programming end of things, as this is my passion.
Hope this post isn't a broken record (I'm sure it is though)
Cheers

After you've scrubbed all the floors in hyrule, THEN we can talk about mercy!
If it's programming you want, I may be able to help you there :)
This is the current spreadsheet for the Coding/Scripting/Game Mechanics department, which you are more than welcome to take a look at! https://docs.google.com/spreadsheets/d/1_knFHU3EGe6_KFVPN68k...
Please feel free to send me a PM if you see something on there you're interested in / have questions about / think could be improved., so we can discuss it and hopefully sort you out with something cool to get stuck into :)
Welcome aboard!
As a tradition I post this welcoming picture give you my upvote and say hello
It's saying hello too))
We could really use someone with C++ knowledge if you're willing to work with SKSE. I could use some help in that department. Contact me if you feel like it.