Hi Everyone,
I have a few new ideas that could take some consideration, i know these would be hard to pull off but bear with me.
Buyable Sailable boats/ships, kind of copy the mod for morrowind "fishing academy" that would be a pretty sweet development.
Move the entire morrowind continent into the skyrim worldspace, pretty make it to where you could sail back and fourth between landmasses. this would be very hard to pull off but the end results could be amazing.
incorperate morrowind overhaul mod 3.0 into skywind. maybe not everything, but the way this mods flora is spectacular.
Consider Tamriel rebuilt, i know its a mod but still its neat

Awesome man, maybe these ideas could be your job!
I agree with LA here, but I thought it was worth mentioning. Morrowind happens hundreds of years before Skyrim happens. It wouldn't make any sense.
Honestly, we get people like this come a long all the time and suggest things, but they don't realize that nothing will get done by talking.
Xiviliaii wrote:
Hey dude, things like this aren't so easy and this is a small team as is; you could try but i don't think you would get too much support for it. But anyway, thanks for the suggestions and may the nine divines bless you!
Xiviliaii wrote:
This is a good idea, any good mod for skyrim can certainly be adapted in a fashion or another for skywind. However this asks a lot of time and we have skywind to finish first. Anyone can help on this though.
Xiviliaii wrote:
Problem is we don't work on the full continent, we have only vvardendell... Also, I think there are limits to the worldspaces size with skyrim engines
Xiviliaii wrote:
I don't know the specifics but any asset we reuse need authorization from the mod author..
okay so the multple continent thing, a bit of a stretch. i could see that.
its not that that im unwilling to contribute to this idea. i know my way around the CK alright but i dont knw the advanced stuff like making animations or textures. im okay at scripting i run into problems alot though. (morrowind scripting was way easier)
as for the sailable ship thing, ive already been fiddling around with how to make that happen smoothly.