Hi, I wanted to create a separate thread so that I could focus on this issue and resolve it. What is needed by the team to get this working from a .nif standpoint?
I see in the released nif files that most of the _far nifs are already in there, but they have collision. I can easily remove the unnecessary collision from them. Is it just a question of placing them all in the meshes\lod\tes4 folder and renaming them to nifname_lod?
Also, what is the significance of the lod_1 files? I see they are even lower poly then the lod files, but that not every nif has them. Are they necessary for the map?
Any info you can provide would be welcome.

As far as I know, _0 _1 etc are different LOD levels. Your best bet is to search on official forum.
However I don't think lod meshes have priority now. Lod plugin from Sheo works good and doesn't stress my system. Maybe it will on lower end machines, but who cares at the current stage. User can always just disable it.