It works fairly well except for some odd texture wrapping on a few objects. Includes generated LOD data for all the city *_far.nifs in addition to LOD for cathedrals. Just download archive and extract to Skyrim's data folder with Skyblivion installed.
EDIT: Something much more in depth is being worked on by Ormin. This was just something very basic I put together using vanilla Oblivion files and generating normals CK could use for the textures.
https://docs.google.com/file/d/0B-Uitcc36q25bXZ0QWswWHJQRjg/edit?usp=sharing

How did you create lod
How did you create lod meshes? Ormin is creating LOD objects for Skyblivion now, but we found out that "far" meshes from Oblivion mods are way too high poly.