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DimChryss
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[ANIMATION] Character animation and Rigging

Hello! 

My name is Dimitris and i currently participate in a game project as a Character Animator. Although my free time is almost spent entirely on that project, i would definitely like to give myself a chance and see if you guys need any of my skills as an Animator!. I am always open to new opportunities that will expand my skill level and i believe SKYWIND is even more than that.      

I work with 3DS MAX and i have some experience with UDK engine 3.   

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Edited by: grumpycat on 03/14/2016 - 21:43
Mace
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Hi Dim! 

Hi Dim! 

I don't know if you've been contacted by anyone, but our animation department is somewhat stalled as we're trying to figure out how create custom skeletons and get them into Skywind. There should be plenty of need for rigging however. 

DimChryss
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Hi Mace! 

Hi Mace! 

Thnks for the update. I suspect after the skeletons are done there will be some Rigging regarding the animation controllers and ofc the skinning of the models. If this is the case i would gladly take part in any of the above.     

grumpycat
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I'm not an animator, we have

I'm not an animator, we have a few other animators signed up but all having varying degrees of being active online and amount of time to help with getting people setup. We tend to have animators slip through our grasp. We are simply not organized in this department, because it is so specialized, none of the other team leaders can really just slip into the role of helping an allocating tasks. Please be patient as we will try and get you the information you need. Stick with us over the long run is what I'm hinting at.

Please check out the tutorials to getting setup

https://tesrenewal.com/forums/animation/animation-animators-...

https://tesrenewal.com/forums/animation/animation-tutorial

Deadman001 logs in about once every 2 weeks. Aersiarn is a coder working on tools and code, he is on a lot.