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(COMPLETED)[3D][ANIMATION]

Submitted by edwardlego on
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hello, i'm a hobbyist modeler. i mainly model things to 3d print but i've had one student job where i animated some basic things. i might not have all skills right now that are necessary to complete an assignment here, but i'm willing to invest a lot of my time in this. and a lot of that time will be spend to expand my skillset.

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Last edited by grumpycat on 14 Mar 2016 - 21:20.

So our main issue with taking on modelers who are not adept in modeling, texturing and UV'ing is that it takes a lot of resources to teach. Resources we unfortunately can't do without. It would be up to the individual modelers to take you on and teach you.

What you could do is start off with small tasks, and take it from there. Though it would revolve mostly around self study for the reason above. 

On a side note: If there is anyone who would like to teach new modelers, please reply here. 

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i forgot to make this clear, but ofcourse i was going to teach everything i need to myself. everything i learned so far came from internet tutorials. 

starting with small tasks was what i had in mind

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