WIP: this method is missing cues on how to handle animation tags to insert audio; more precisely (deadman quote): "foot steps being a big one or noises during an idle, attack swings are also in that category"
For a more comprehensive guide on how sound should be added, look at http://www.nexusmods.com/skyrim/mods/15238/?
Suggested tools (actually used for converting Cliffracer MiroslavXD's animations)
3ds Max 2010
FBX import 2009.4
Havok Content Tools 2010.2
1) Import FBX using these settings:
Will be giving these errors
3) Select export from Havok Content tools and use these settings
select file and run the selected configuration
Last edited by grumpycat on 14 Mar 2016 - 20:27.

I select a lot lately.
I select a lot lately. Reserved