Hello,
I am a student acquiring my degree in 3D animation at Full Sail University, currently I am skilled in Autodesk Maya, Zbrush, and most of the the Adobe Suite. I would love to be able to be a part of this community and help out by modeling. Having said that, if there is another spot that is in more need such as concept art, texturing, or even in a couple of months I will be very sound on my rigging and animation skills. I know that you are in great demand for animators, I should be very competent in that area by May-June.
Thanks,
Logan S. Miller
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advise: high poly artist, test required.
weapons, artifacts.
Check if he can bake/low poly also.