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[MERGED] Vivec Restored UPDATED

Submitted by Hashmi1 on

== This mod had been merged into Morrowind_ob.esm in v21 ==

 

Description: ======== I've converted the Vivec creature from morrowind and turned him into an talk-able NPC (integrated into the previous Vivec NPC in Morrowind_ob.esm so that the dialogue and Main Quest is unbroken). Vivec now looks more like he used to in morrowind, has his shoulder armor back, and floats in air while idle. I've also added back his spells and abilities from Morrowind and also added in the "Stay at Editor Position" AI package to make sure he is at the altar when you visit him. This mod should remove the need for Robert's Male body and Vivec's Race (the resources from Vivec's race are no longer needed.) Installation: ========= 1) If you download a previous version then remember to DELETE the following file: Oblivion\Data\Meshes\Creatures\Vivec\Psy\death.kf 2) Download Here. 3) Extract and copy into your Oblivion directory and select Vivec Restored.esp in the Oblivion Launcher. Credits: ====== Special thanks to Psymoniser who made the better bodies version for morrowind that I am using here. Also credits to Alien-slof and all of the MW better bodies team. Also thanks to TalkieToaster for the NPC-Creature tutorial.

Please see this post for a video demonstration.

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Last edited by thermador on 11 Jun 2012 - 09:53.

Completed and Uploaded. Please try and report any issues :) Edit: I've just uploaded a new version, the previous upload was missing the death animation. I've added it right now.
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TY so much! Can you convert Hircine or Almalexia or Sotha sil? Since now that most of Vardenfall is done, we can start the expansions. Btw is dagoth ur converted?
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When i enter where vivec lives it crashes everytime
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I fixed it! But....after i kill him [External image]
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@brutal: I have no idea what happened in that screenshot of yours ... did you drag the body (thats probably not recommended as vivec lacks constraints). Also you say that your game crashed on your first run ... can you tell me why that wwas happening and how you fixed that?
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It was an incorrect installation. And i did nothing to the body
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I must of downloaded it right before Hashmi updated the death animation! Because i redownloaded and the file was Vivec X.zip and the previous is Vivec.zip
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Ok update. - I noticed that in the previous version Vivec had that a strange problem where if you killed him and changed cells ... he would stand up again and then again fall back to his death after a pause. To fix that I've added complete Havok with Ragdoll constraints to his body (now you can even drag him). This also means that the old death animation is no longer needed. [External image] - Also I noticed that had given Vivc a wrong spell: Vivec's Wrath (a generic temple spell) instead of Wrath of Vivec (a godly power). Fixed that. Also to add a bit of variety to the visuals when fighting him ... I've modified the ranged spell to not do damage health (this gives the lightning\shock visual effect).
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Updated. I've made it so that Vivec does not keep "getting up from his feet - floating -  again down again on his feet" and so on.

Instead only the mid-air floating anim will loop ... and the rest will serve as transitions when needed (if you attack him for example). The same will happen during dialouge so no more "bumpy" dialouge camera.) This has required some changes to Vivec's Palace (mainly an invisible chair) , adding a new AI package and some Special Idle anims to vivec. Vivec also now uses the base Oblivion animations for combat and walking etc.

Download Here.

 

Here is a video:

 

 

 

 

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Thank you for putting in the extra effort on this! Vivec doing gymnastics while speaking to me was kind of distracting!
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