This is a BSA containing the distant land data generated by running MPGUI/TES4LL on the Tamriel Rebuilt conversion. This only contains the generated LOD data and does not include any of the original Meshes, Textures, ESM or ESP at all. The goal is to give you "dummy distant terrain" which disappears if you get up close.
I have no idea how well it will work for people who have not used my Tutorial to generate a conversion of Tamriel Rebuilt. However, it's only half a megabyte and packaged into a BSA that can be copied into your Oblivion\Data directory to test. If it works, great. If not, just delete the BSA file. Let me know what happens -- thanks!
Update: v1.1 posted with missing files generated by TES4LL. 17MB.
Update: v1.2 No-BSA version. This should now be able to over-ride the default LOD files. You should now be able to see scenic mountains across the sea from Seyda Neen.
| Attachment | Size |
|---|---|
| 142.97 KB | |
| 17.34 MB | |
| 12.62 MB |

Works near azura shrine, near seyda neen it seems not.
Can you send me a screenshot of both? I will try to look into it.
Seyda Neen

Azura's Shrine
I think I figured out the issue: the BSA is not able to over-ride the default LOD files. I've posted v1.2 which is a No-BSA version -- hopefully, this will now properly over-ride the default files.
tamriel_rebuilt_lod_v1.2-nobsa.7z work perfectly....
I modified bad some setting of OR....these screenshoots only serve to show the landscape
Near Seyda Neen
Near Fort Firemoth
Near Fort Frostmoth
Near Sadrith Mora
Near Azura's Shrine
Near Ebonheart
no more infinite sea!!
Awesome! I'm glad it finally works! Thanks for posting the great screenshots -- this really motivates me to keep going to finish the new Tamriel Rebuilt automated conversion project.
i'm happy to motivate you :D