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[REL] Oblivion Reloaded CTD Fix

Submitted by Daggers on

This will fix the constant CTD while using any version of Oblivion Reloaded

Hlaalu Ext - OR CTD Fix (Google Drive)

Karma: 0 (0 votes)

This is surprising. In my game, Morroblivion crashes every 10-15 minutes or so WITHOUT Oblivion Reloaded, but with it crashes are much less frequent. So in my case the OR is the fix for Morroblivion - completely the opposite.

Very Interesting, The current experimental is crashing every 2 hours  I assume it's CTD frequency is on-par with vanilla Oblivion now.  ^^That is without OR, just a basic install^^

OR + Experimental completely eliminated the CTDs but destroys my framerates, lol,  BUT atleast the engine is bleeding and not crashing for once.

Well, I don't have the very latest Morroblivion - I stopped at 66.3 because I don't want to start a new game every time I update. :) But on my system vanilla Oblivion NEVER crashes, with or without OR. However, Morroblivion is another story. I think it throttles the CPU - this is only an i5 with NVIDIA 1060, so quite modest. It crashes every time there's a cliffracer or a netch around, also often on other creatures. Unless I kill them quick, the game dies. However, the latest OR introduces memory management and multi-threading, and that removes all stutter, tremendously improves frame rate and stops crashes. Not completely, but it is now may be every hour rather than every cliffracer or alit.

I think the effect of OR is very hardware-dependent. I must say here that I disabled everything in OR except memory management. Perhaps your OR crashes are rather due to OR itself. So I have no change in graphics at all, I'm only using it for stability.