In Morrowind, when you picked up any of the offerings (diamonds, rubies, pearls etc) from the altars in the shrines in Daedric ruins, a Dremora would normally spawn directly behind you (scared the hell out of me the first time, I'll never forget that!) and I always really enjoyed that, the whole risk/reward thing at lower levels.
I noticed that this doesn't happen in Morroblivion, obviously I don't know if this has been deliberately left out because it's too much of a pain to implement or simply been overlooked so I thought I should point it out on here.
So far as I'm aware, this was supposed to happen at every Daedric ruin, though any second opinions on that would be welcome in case I am wrong about it.

#1
There isn't a script attached to the cursed objects, so I made one and attached it to them. It works in a way so that you don't have to worry about save game bloat. I uploaded it on Mediafire. I tested it and it works fine; you just have to get whatever loot you want off of the dremora before you pick up another cursed object.
Not sure if I should change the status of this topic to 'Fixed' or not, so I'll leave it be.