Skip to main content

[MERGED] Vvardenfell Creatures: Final Round

Submitted by Hashmi1 on

Merged with v48. Deactivate esp if you have already downloaded it.

 

This is my final go-through in the creatures department ... I plan to restore all of the creatures of Morrowind , with thier original MW Art ... and will also fix any havok and animation issues with any creatures.

Partly Finished Download:


 


[External image]

 

[External image]

 

[External image]

 

[External image]

 

[External image]

[External image]

Karma: 0 (0 votes)
Last edited by thermador on 11 Jun 2012 - 09:03.

Bravo Hashmi1! They look wonderful!

Karma: 0 (0 votes)

Oh heck yeah Hashmi, they look good dude! How do they do in game?

Karma: 0 (0 votes)

Nice work Hashmi!

Karma: 0 (0 votes)

Well done!

Karma: 0 (0 votes)

We're definitely keeping the kwama forager right? I mean, this one looks good and closer to the original than our current one.
Karma: 0 (0 votes)

I'm partly done and have sent a batch to David. But until a new version of the master is released ... you guys can download the "mod" from here.

This :


a) Adds back the Morrowind Art for the following creatures:

- Kwama Forager
- Scamp
- Clanfear
- Hunger
- Golden Saint


b) Fixes mip-map issues with all the previously converted Morroblivion Daedra ... which

caused heavily distorted\invisible\stretched meshes in the COnstruction Set CS (and also

sometimes caused crashes within the CS).

- Daedroth
- Dremora
- Frost Atronach
- Storm Atronach
- Winged Twilight
- Ogrim



c)Fixes\improves animation, morphs and havok for Kwama:

- Scrib
- Kwama Forager
- Kwama Worker
- Kwama Warrior
- Kwama Queen





Karma: 0 (0 votes)

Hi there,

First off thanks for your contributions to this great mod!

 

Im having a small problem with the Dremora Lord as seen in the following bug report:

http://morroblivion.com/black-screen-when-dremora-lord-spawns#comment-11453

The problem is still there with your mod so maybe there still is something not right with the Dremore texture.

Karma: 0 (0 votes)

This mod has been merged into v048 of the master. Once merged into the Master, a mod like this is NOT compatible as a stand-alone mod. If you are currently using Hashmi's creatures mod, please deactivate it.
Karma: 0 (0 votes)

Aww ya this looks beautiful. Good work Hashmi!

Karma: 0 (0 votes)