im running around in skywind (and btw really nice job! it looks amazing!!) and all the enemies i come across are skeletons. any ideas??? i came across 1 guar and about 20 skeletons all in the world at different areas. is this a common error? is it supposed to be this way atm? help please and ty in advance!
I believe the skeletons will
I believe the skeletons will be replaced with real, but in some cases placeholder creatures in the the next version (Thanks Eloth!). So rats will be skeevers, mudcrabs will be mudcrabs, nix hounds will be wolves, and so on.
I might be able to give
I might be able to give players something to fight while they wait for the next release update.
Will take about a week,but will try putting my morro more beasts mod into the skywind [wrldmorrowind] by borrowing some of the skeletons,or just adding some skyrim creatures.?

Just about anything you see
Just about anything you see that might be off at this stage, has to do with Skywind being in a pre pre alpha stage. Case in point, the skeletons are a result of skywind using them as placeholders for normal npcs. this is a result of the scripts used to convert skywind.
Think of skywind being as bear bones as the skeletons you see now. they are sort of mascots for the current state of skywind. the flesh and sinew are coming at a later date. skin and hair are TBA :-p