My question is what EXACTLY needs to be done in skyblivion?
what needs to be done?
what is everyone currently working on?
what has been done?
has someone made a list of the things that have/haven't been done?
My question is what EXACTLY needs to be done in skyblivion?
what needs to be done?
what is everyone currently working on?
what has been done?
has someone made a list of the things that have/haven't been done?
I fixed the music (and am currently working on image spaces and weather)
http://morroblivion.com/forums/skyrim/skyblivion-development/5264
http://morroblivion.com/forums/skyrim/skyblivion-mod-releases/4208
Sb is fixing flora.
http://morroblivion.com/forums/conversion-to-skyrim/conversion-to-skyrim/2617
Anthelius patched in gkb tree and converted grass.
\http://morroblivion.com/forums/skyblivion/skyblivion-mod-releases/3064
other then that not much has been done.
thanks for the answer SupremeEpicness i plan to work on the nav mesh and i seen someone else has already did part of anvil so that is where i will begin anyone have any tips
i would like to help with skyblivion problem is ive only ever had experience in the skyrim creation kit and have no idea where to start here. i know i would like to help with the creature meshes though. i miss all the amazing zombies and daedra from oblivion.
You can start anywhere. No one needs to tell you what to do. Just do what you like(as long as it hasn't already been done). At the moment not much work on skyblivion has been done. Most people are working on skywind. So thats moving a bit faster, skyblivion doesn't have an action plan or dev hubs yet so yeah... What are you good at? What have you done before?
Lol well considering I just started PC gaming about a month ago all I've really done is the creation kit. In skyrim modifying houses to fit my tastes but mostly creating npcs, and adding them into the world
you can start nav meshing different city's as i am doing
I have made a mod for Skyrim adding Oblivion spells I've never been able to complete, and have not uploaded it anywhere. It mostly adds conjuration spells (skeletons, gloom wraith, lich, dremora), and some important ones I thought could not be left out (feather, open, night eye, etc.).
If it'd help out the project, I wouldn't mind sharing my work. I've been trying to stay as true to Oblivion as possible (weapons and enchantments for the skeletons). I'm not much of a modder, but I've made some for myself, so it's not that bad, only a bit rough.

For skyblivion basically