does anyone know how to get the dds converter 2 to work on vista
@Hashmi1
so i can skip the dds converter and just do the normal maps?
Yes ... just make duplicate
Yes ... just make duplicate copies of the textures with _n in the filename:
So, for example you will have
txduskyalit01.dds
txduskyalit02.dds
txduskyalit03.dds ....
and
txduskyalit01_n.dds
txduskyalit02_n.dds
txduskyalit03_n.dds ...
Next just open txalit01_n.dds directly with gimp using the plugin and make it into a normal map using the method described (remove alpha channel if it exists ... then run the normal map plugin ... then re-add the alpha channel ... then erase it with 90.0 opacity brush to make it semi-transparent) and finally save it as dds.
Repeat with all the _n.dds files.
However you may need to tweak its export settings a bit (ask on the official beth forums).

There are plugins for both