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Didact1
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Texture Packs for Morroblivion
Hey its been a while since I've been here because of a major computer problem which took months to fix, so sorry I wasn't avaliable for testing but I'm cool now so I'll be around to help! Ok, I was just wondering if there are any texture packs released for Morroblivion? I've noticed that many of the screenshots have shown detailed and crispier Morrowind textures, so far I'm using an alternative texture pack which is detailed and clear however doesn't really fit with the nature of Vvardenfell.... So, any released yet or are they still being worked on? Thanks - Didact1
Dave B
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Several Texture Packs are Available
Sorry, but I don't have any links handy. However, do a search for "Morroblivion" on Nexus and there are four pages of mods. Most of these are old, conflicted with each other, and have been absorbed or conflict with the Master project, but there are at least two texture packs as well. The most beautiful images you have seen around are from Eloth. Sorry, but his texture pack is not available yet, and he has no idea how he will make it avaiable when it is ready because it is HUGE, HUGE, HUGE!!!
Hashmi1
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You can install any texture
You can install any texture replacers for morrowind (Visual Pack 3.0, Dark Nut etc.)and they will be automatically converted by the ESPConverter to Morroblivion. The only hitch is that if you have already converted then you need to either manually delete the old converted files (the converter does not know how to overwrite) ... or use something like the Morroblivion Interface (which is programmed to automatically overwrite old files).
Didact1
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Textures Working/Not Working
Thanks :) I've already got a texture pack downloaded however there is a problem, some textures work and some dont, like the grass still has the original textures however buildings have the new textures, of course I deleted EVERY textures to make sure new ones get converted over.... Do you guys know whats happening? I'll still try new possibilities and I may resort to just deleting all Morro folders and reconvert everything :)
Dave B
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Items Substituted
Some things, like grass, are substituted by the Converter with Oblivion equivalents. Texture packs, etc., as you have noticed, will not have any effect. Take a look in the INI files. There is a great deal of control available by telling these what/how you want converted.
Hashmi1
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@Didact1: As David Budreck
@Didact1: As David Budreck said ... grass gets replaced with oblivion textures ... which should be as good as any morrowind texture replacer. You can edit the inis to make the original morrowind textures convert ... but then say good bye to 3d-grass ... it will only be a flat texture. If however you are getting old low-res morrowind textures on some objects instead of oblivion textures and the ones in the textures pack then there could be two possibilities: - The texture Pack you have installed might not cover the object. For example Visual Pack 3.0 lacks dwemer and Telvanni textures. - You might not have deleted the old texture from oblivion\textures directory. Morroblivion textures can be rather well hidden. For example there is one \morro\ folder directly in the textures directory. There is another \morro\ folder in the textures\landscape directory ... another in textures\weapons ... and so on. The best way would be either completely delete the \Data\Textures directory {if you have no other mods besides morroblivion} ... or to use the GUI interface.
Dave B
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Or use Tes4Files
Tes4Files is available on Nexus, and can be used to completely uninstall a mod. Do this before reconverting, etc.