First and foremost, apologies as I didn't know where to ask this. That said, I was curious to know how Oblivion/Morrowind mods will work, if at all?
There's a wonderful mod known as Ruined Tail's tale, for instance, in Oblivion. But if I load up Skyblivion, does that mean Ruined Tail will be upgraded graphically, alongside everything else, such as his story, etc? Or...
Quite a few Skyblivion mods
Quite a few Skyblivion mods can be ported over because we're using the same form IDs.
LASentry wrote:
LASentryQuite a few Skyblivion mods can be ported over because we're using the same form IDs.
When you say Skyblivion, you're talking about porting into Skywind, right? Because I meant regular Oblivion mods. Like, if I have a bunch loaded up in my Oblivion Data folder, will I see them play out when I start playing Skyblivion?
Alex01 wrote:
Alex01LASentryQuite a few Skyblivion mods can be ported over because we're using the same form IDs.
When you say Skyblivion, you're talking about porting into Skywind, right? Because I meant regular Oblivion mods. Like, if I have a bunch loaded up in my Oblivion Data folder, will I see them play out when I start playing Skyblivion?
No he's talking about Skyblivion because he said Skyblivion :) Yes a lot of regular Oblivion mods should be compatible with Skyblivion.
Huh, I guess I was wrong.
Huh, I guess I was wrong. Apologies.
Oblivion and Skyrim are two
Wait- how does that work?
Jobe wan kenobi wrote:
Jobe wan kenobiAlex01LASentryQuite a few Skyblivion mods can be ported over because we're using the same form IDs.
When you say Skyblivion, you're talking about porting into Skywind, right? Because I meant regular Oblivion mods. Like, if I have a bunch loaded up in my Oblivion Data folder, will I see them play out when I start playing Skyblivion?No he's talking about Skyblivion because he said Skyblivion :) Yes a lot of regular Oblivion mods should be compatible with Skyblivion.
So this means it will be the same for Morrowind mods as well? And if so, I too am curious as to how that works.
nope, morrowinds mods cannot
nope, morrowinds mods cannot be used on skywind.
digitalparanoid wrote:
digitalparanoidnope, morrowinds mods cannot be used on skywind.
Unless we convert them manually. Maybe after Skyblivion is done you could get Ormin to make a converter for mods like that, then we'd just have to revamp the assets. Wishful thinking.
yeah, I meant "as-is"
yeah, I meant "as-is"

They will not. Many Skyrim
They will not. Many Skyrim mods will, provided they don't conflict.