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Sha-Adnius [UNCLAIMED]

Submitted by grumpycat on

Morrowind:Sha-Adnius

Cave:
Sha-Adnius
(view on map)
# of Zones 1
Occupants
Slavers/Slaves
Console Location Code(s)
Sha-Adnius
Region
Ashlands, [-6,16]

Sha-Adnius is a small slavers cave on the western edge of the Foyada Bani-Dad.

It is located east of Khuul, over some hills and near two Dwemer ruins. Three slavers are guarding six slaves inside. What little treasure that can be found here is almost entirely random.

People

Name [External image] Race Class Level Health Magicka Alarm Fight Notes
Bormir [External image] Nord Archer 11 120 76 0 90  
Gih-Ja [External image] Argonian Slave 1 40 100 0 10  
Giningil [External image] Bosmer Barbarian 9 93 92 0 90  
Han-Tulm [External image] Argonian Slave 1 40 80 0 10  
Jeer-Maht [External image] Argonian Slave 1 40 80 0 10  
Naris Selaren [External image] Dunmer Agent 13 102 106 0 90 Trainer
Ri'Vassa [External image] Khajiit Slave 1 40 80 0 10  
Sholani [External image] Khajiit Slave 1 40 80 0 10  
Tsani [External image] Khajiit Slave 1 40 80 0 10  

Maps

[External image]
Sha-Adnius, interior map

 

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Last edited by grumpycat on 13 Mar 2014 - 23:28.

I'd like to claim this but I have a question first. Should I only use Skywind assets or can I use assets from normal Skyrim as well? 

Edit: I'm having a problem where all the changes I'm making don't seem to be saving, and if I quit and load it up again all the changes are gone. Does anyone know a fix or reason for this happening?

Edit2: It saves the changes I make to any existing clutter, but anything I add disappears when I load the plugin again.

Edit3: They show up ingame and in the plugin files, but not in the creation kit. Do I need to change the load order?

Karma: 0 (0 votes)