Wouldnt it be cool if siltstriders had different textures depending on the "biome" they are in? Siltstriders located in the swamps would be mossy and pale due to the lack of sunlight and the moist environment, while the ones traveling the route between Ald'ruhn and Maar Gan could be either bleached from the sunlight or red like a boiled lobster.
some sketches to illustrate my idea:
http://s7.directupload.net/images/140325/uf4twxbi.jpg
http://s1.directupload.net/images/140325/h72jxbxp.jpg
http://s7.directupload.net/images/140325/wkngv3v7.jpg
http://s14.directupload.net/images/140325/gp8m5q68.jpg
I know this really doesnt have a high priority at all, but i just wanted to share my idea with you.

I quite like your idea, it
I quite like your idea, it would add to the ever increasing variety the devs are getting into Skywind so its a thumbs up from me.