One whole month and no replies ... if anyone else faces the same bug then frrl free to re-open ... otherwise it was probably just a missing file for the OP.
Today I encountered a similar glitch with several Lame Corprus (01F0A3A7). I used a shock spell to kill each one (target, 30 shock damage over 5 seconds). It knocks them to the floor and when they try to get up, the damage over time kills them. This is ok, but the interesting part is that their left hand gets glued to the floor when they are knocked down and then the rest of the body stretches and flies all over the area when they die.
This problem does not happen if I kill them with my sword for example, without knocking them down.
The resources used are from the 0.67 experimental build.
It seems it was the skeleton again. For testing I replaced the Lame Corprus skeleton with the Corprus Stalker skeleton. The issue didn't happen there. The stalker skeleton has some additional textures. I removed these and use this modified skeleton for the Lame Corprus now. If you want to try this experimental fix, you can download it here.
Anyone else getting this? If not I think it might be a missing normal map. Reinstall the resources from here:
http://morroblivion.com/forums/morroblivion/mods/1553
Haven't had this problem specifically, but I've had similar glitches with Kagoutis.
One whole month and no replies ... if anyone else faces the same bug then frrl free to re-open ... otherwise it was probably just a missing file for the OP.
Today I encountered a similar glitch with several Lame Corprus (01F0A3A7). I used a shock spell to kill each one (target, 30 shock damage over 5 seconds). It knocks them to the floor and when they try to get up, the damage over time kills them. This is ok, but the interesting part is that their left hand gets glued to the floor when they are knocked down and then the rest of the body stretches and flies all over the area when they die.
This problem does not happen if I kill them with my sword for example, without knocking them down.
The resources used are from the 0.67 experimental build.
It seems it was the skeleton again. For testing I replaced the Lame Corprus skeleton with the Corprus Stalker skeleton. The issue didn't happen there. The stalker skeleton has some additional textures. I removed these and use this modified skeleton for the Lame Corprus now. If you want to try this experimental fix, you can download it here.