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Savile Imayn

Submitted by roxon_55 on
Attachment Size
Savile Imayn inventory.gif 117.53 KB

When you lock on to he this is all you get..

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Last edited by morroblivion-admin on 27 Jan 2014 - 18:09.

This is out TES4editcould be causing my problem..

Morrowind_ob.esm\non_player character\01260480  <0savileSimayn>..

Signature NPC_....

Fact:0122001B

Race:000191C1

Items

Weap:011000FF

Clot:0114000E

Clot:0114002A

Clot:01140034

LVLI:011A0020

Keym:014000D0

Keym:014000E0

These seem to be in Game NPC turns up in Game.....

AIPackages

aaaDefaultStayAtEditorLocation [PACK:0002C81C]

Ai package is not in Morrowind_ob.esm.....

Clas

Merchant"Merchant"[CLAS:00023E61]

Clas merchant is not in Morrowind_ob.esm

Found them in Oblivion.esm Game is not  Initialize them for some reason..

had to reload internet crashed...

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Sorry, I don't really follow. You are giving the "Form ID's" of objects, which Oblivion uses but modders typically do not, and I do not know what faction these numbers represent. In these cases it is better to use the "Editor ID" which would be recognizable as "0factMorrowind". However, when you look at a "Form ID" pay close attention to the first two digits. Anything starting with "00" means that the object is from Oblivion.esm, NOT Morrowind_ob.esm (this is how Oblivion keeps Mods separate from each other), so of course these objects are not to be found in Morrowind_ob.esm. Before I can help diagnose ANYTING else from you, I REALLY need a complete "Load Order." A Load Order can be generated with OBMM or Wrye Bash.
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EditorID 0savileSimayn

Signature NPC_....

0factionMorrowind"factMorrowind[Fact:0122001B]

0GoodCitizenFaction                     [FACT:01F0A263]

DarkElf                                           [Race:000191C1] Oblivion.esm

Items

0steelSflamesword                        [Weap:011000FF]

0exquisiteUshoesU01                    [Clot:0114000E]

0exquisiteUshirtU01                       [Clot:0114002A]

0exquisiteUskirtU01                        [Clot:01140034]

0randomSgold                                 [LVLI:011A0020]=1000 gold

0keyUsavilecagekey                         [Keym:014000D0]

0keyUsavilecagekey02                     [Keym:014000E0]

This is the NPC with What she has in her Inventory checked with{Active inventory Spell}.

Her AI Package

aaaDefaultStayAtEditorLocation         [Pack:0002C81C] Oblivion.esm

CNAM Class  Is Not Initializing Merchant"Merchant"[CLAS.00023E61] Oblivion.esm

NPC is not Activating  Merchant Class.. Jumped around Morrowind  could not find any other NPC merchants in 4 Towns that come up with a Blank screen.

Yes i did see 00 was Oblivion.esm i think it was 2007 when i first looked in Oblivion.esm.

Not very good a wording errors

Thanks..

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The NPC Class "Merchant" does not, by itself, mean that you can buy/sell things from them. Now that I think I understand what the problem is, I looked Savile up. In Morrowind she sold slaves. There are no slaves in Oblivion, and no provision for it. This would all need to be handled totally differently than buy/sell. It would need to be done with dialog and/or scripting. As far as I know, this is not on the agenda to ever be fixed, although I do like the idea of being able to free slaves, even if the price is a bit steep, so when/if I ever get back to it, then I will certainly take a look at Savile.
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